Alpha Protocol

Chris Avellone Blog Q&A, Part Three

Obsidian’s Chris Avellone has returned to his blog to answer another pair of questions sent to him by the curious community, and this time the focus is on the application of game design classes and whether gamemastering a pen n’…

Alpha Protocol Preview

GamesRadar has whipped up a fairly unique preview of Alpha Protocol, as they’ve made an effort to cover one of the game’s missions from three different perspectives: gung-ho agent, sneaky operative, and master saboteur. On taking the stealth route: This…

Alpha Protocol Previews

Previews of Obsidian Entertainment’s Alpha Protocol continue to appear following the close of last week’s Game Developers Conference, with two more showing up overnight. Eurogamer starts us off: These conversational responses are broadly grouped into Suave, Aggressive or Professional; lady…

Alpha Protocol Preview

Gamereactor has put together the latest preview of Alpha Protocol, and once again it’s based on the demonstration shown during last week’s Game Developers Conference. Based on the author’s opinion, it sounds like the game’s many delays were a good thing: When…

Alpha Protocol Video Interview

GameTrailers is hosting a 138-second video interview with SEGA’s Matt Hickman, during which the assistant producer talks about Alpha Protocol’s character progression system, combat mechanics, modern day setting, and more.

Feargus Urquhart Interview

Obsidian Entertainment CEO Feargus Urquhart took some time out of his day to answer a variety of questions on Bethesda’s official blog about his history in the video game industry, the founding of Obsidian, his favorite game of all time,…

Chris Avellone Interview

Eurogamer had the opportunity to sit down with Obsidian Entertainment’s Chris Avellone for a hefty four-page interview about a range of topics related to the Fallout series, Alpha Protocol, Aliens: Crucible, the definition of an RPG, and more. Eurogamer: So…

Alpha Protocol Choices Will Be Reflected in Sequels

Apparently SEGA and Obsidian intend to expand the Alpha Protocol franchise into multiple titles, as producer Tim Ernst has told Destructoid that choices we make in the first game will be reflected in potential sequels. “We have a lot of…

Alpha Protocol Interview

Hooked Gamers recently grilled Obsidian’s Matt MacLean and Matthew Rorie about Alpha Protocol, focusing on such topics as the game’s stealth mechanics, the tough decisions we’ll have to make, the character progression system, and more. Hooked Gamers: Videogames that excel at…

Alpha Protocol Interviews

Two new Alpha Protocol interviews have come out of GDC, starting with a video interview with SEGA’s Matt Hickman on G4. Topics in this particular interview include the game’s multiple “middles”, how your combat effectiveness is affected by character abilities,…