Firearms – Arcanum

This guide will walk you through how to train the Firearms skill in Arcanum: Of Steamworks & Magick Obscura.

Apprentice Training:

Expert Training:

Master Training:

When you talk to Thorndop, you’ll learn he’s joined the Halcyon order and doesn’t use guns any more — or train people to master status. However, shortly after the conversation ends, a halfling (looking a lot like a dwarf) will come running up asking Thorndop for help. You’ll learn that the Willenbecker gang has kidnapped the halfling’s wife and is using her to make Thorndop face them. Since Thorndop can’t use guns any more, he’ll ask you to help.

You’ll find the Willenbecker gang in the barn to the east. There are seven members in the gang, and they’ll be lined up waiting to shoot you. Once you get close to the barn, one gang member will start attacking the halfling’s wife, so charge in right away to keep her alive. Once you dispatch the gang and return to Thorndop, he’ll make you a Firearms Master. You can also choose to let him keep his vows (and not train you), and in that case he’ll give you a Looking Glass Rifle. Of course, you can always just steal the rifle.

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Luxrah
Luxrah

I love RPGs, sandboxes, survival, and sim games. Anything that lets me build and decorate or just has a really good story. I've spent hundreds of hours in Bethesda games and even more time modding them. I also play a lot of World of Warcraft.

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