Arms of Hadar

Arms of Hadar

Game: Baldur's Gate III

Level 1 Conjuration Spell

Prevent targets from using reactions.

Can Be Upcast (+1d6 Necrotic Damage per Spell Slot Lvl)

CC Duration: 1 turn
Damage: 2d6 Necrotic Damage
Range: 3m
Area of Effect: 3m
Attack Save: Strength (On Save: Targets still take half damage but are able to use reactions.)
Resource(s) Req: Spell Slot 1, Action

baldurs gate 3 spell conjuration armsofhadar

Sources

  • Feat: Magic Initiate: Warlock
  • Warlock (Archfey)
  • Warlock (Fiend)
  • Warlock (Great Old One)
  • Wyll
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