Firewind Catacombs – Baldur’s Gate: Dark Alliance II

This guide will walk you through the Firewind Catacombs in Chapter One of Baldur’s Gate: Dark Alliance II.

1 – Felldane

You meet up with the ghost of one of the Felldanes. Apparently, a woman named Aragozia burned down the Felldane estate and built Firewind Manor on top of it. He wants to kill you at first, but decides that you can help him by destroying the house if you listen to him. Head north to start out, then explore the east hallway.

2 – Grave Robber

Make sure to loot both crypts to the west before continuing north.

3 – Mobbed

Be careful when you do hit that next big room to the north. You will get mobbed and may be overwhelmed. Head east before continuing north to find the exit.

4 – Treasure

The east hall is long, but leads to a room with several chests to loot. Go back to where you can head north again and save at the save point.

5 – More Loot

There’s another room with several chests just past the save point. Continue east for another. Go north from that room and skip the first hall that leads east.

6 – Last Crypt

Go down the second hall that leads east for the last crypt. Go back to the first hall that leads east to find the exit.

7 – Stairs Up

The stairs at the end of that hall lead up to the manor proper.

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Luxrah
Luxrah

I love RPGs, sandboxes, survival, and sim games. Anything that lets me build and decorate or just has a really good story. I've spent hundreds of hours in Bethesda games and even more time modding them. I also play a lot of World of Warcraft.

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