Halls of the Hammer – Baldur’s Gate: Dark Alliance II

This guide will walk you through Halls of the Hammer in Chapter Two of Baldur’s Gate: Dark Alliance II.

1 – Gellin’ Like a Felon

Head north from the starting area and investigate the side rooms to the east and west. You’ll run into several gel monsters and some trolls.

2 – Stone Bridge

Continue north over the stone bridge and there will be two more side areas to explore. Both contain orcs and chests.

3 – Chasm

Keep going north and you will reach a large chasm with many stone bridges. You’ll get a cut scene to show just how expansive the chasm is. Thankfully, there are no jumping puzzles in this area. The fact that you can’t run out of ranged ammo makes it much easier, too. Just take out all the guys in the middle, then explore the side areas for loot, as you’ve done all along.

4 – Exit

Take out the orc contingent on the other side, then head north to the exit. You’ll be heading to the Halls of the Hammer Second Deep.

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Luxrah
Luxrah

I love RPGs, sandboxes, survival, and sim games. Anything that lets me build and decorate or just has a really good story. I've spent hundreds of hours in Bethesda games and even more time modding them. I also play a lot of World of Warcraft.

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