Baldur's Gate II

Consider, BioWare, The Non-Epic RPG

Kotaku is tired of saving the world in every BioWare-developed RPG, so they grilled co-founder Greg Zeschuk during PAX about why all of their games seem so formulaic. When Zeschuk and I spoke a couple of weeks ago at the…

Ray Muzyka Video Interview

GameTrailers has slapped up a six-and-a-half minute interview with BioWare’s Ray Muzyka, in which the doctor-turned-developer talks about his favorite RPGs, gameplay-driven narrative, and much more. The video goes crazy at the 2:00 mark, but the audio is fine throughout.

Taking a Tablet PC to Retro Role-Playing Nirvana

After stumbling upon the fan-made high resolution mods for the Infinity Engine series and early Fallout titles, Ars Technica tells us just how entertaining these role-playing games can be on a modern tablet PC. Like many thirty-something gamers, I don’t…

Playing Favorites: BioWare’s Ray Muzyka

BioWare co-founder Ray Muzyka has conjured up a list of his ten favorite video games for IndustryGamers’ latest “Playing Favorites” feature. BioShock (#10), World of Warcraft (#), Ultima IV (#4), Wasteland/Fallout (tied for #3), Wizardry I (#2), and System Shock…

rpgplanet interview inon zur music icewind dale baldurs gate

Inon Zur Interview

RPGPlanet has conducted an interview with Inon Zur [archive.org backup], the man behind the music for many top-selling computer games, including Baldur’s Gate II: Throne of Bhaal and Icewind Dale II. Check it out: Q: Did you create any music…

BioWare Interview Part 3

RPGVault has conducted their third interview [archive.org backup] with Ray Muzyka and Greg Zeschuk of BioWare, talking about the Baldur’s Gate series, Neverwinter Nights, and what influences they have had over the years. Here’s a snippet: Jonric: In Neverwinter Nights,…

black isle studios intervie part 2 ign vault geargus urquhart

Feargus Urquhart Interview

RPGVault has conducted another interview [archive.org backup] with Feargus Urquhart of Black Isle Studios, talking mostly about CRPGs in general and where he’d like to see Black Isle in the coming years: Jonric: Since you’ve touched on how games evolve…

BioWare Interview Part 2

RPGVault has posted part two [archive.org backup] of their ongoing interview with Greg Zeschuk and Ray Muzyka of BioWare. The questions included in this interview mainly deal with how the two feel about their company in comparison to other game…

Ray Muzyka Interview

I read over at Blue’s News that the website Player of Games has posted up an interview [archive.org backup] with Ray Muzyka, co-CEO of BioWare. The interview talks about a few of BioWare’s games, gaming in general, and includes a…

interview with david gaider ten questions on dragon's breath forge

David Gaider Interview

Dragon’s Breath Forge has posted a 10-question Q&A [archive.org backup] with David Gaider of BioWare, talking about Baldur’s Gate II, Neverwinter Nights, and more. Here’s a clip: Q: Are there any plans for adding more types of familiars to future…