CD Projekt RED Revising Development Tools for Cyberpunk 2077

In a new interview with CD Projekt RED visual effects artist Jose Teixeira on iDigitalTimes, we learn that the team is spending a considerable amount of time on enhancing their development tools for Cyberpunk 2077 in light of the changes they’ve come to realize they need during development of The Witcher 3: Wild Hunt. Unfortunately, that seems to suggest that the release of the RPG is still relatively far out into the distant future:

(There is a difference between how games like this reach a general audience. With The Witcher it was a snowball effect and there was this core of hardcore gamers that knew about The Witcher and they passed the word along. It was a very slow process,) he said. (With Cyberpunk 2077 all they did was this little mood trailer and it just went insane. It was like an avalanche of interest immediately. It clicks with people instantly and it does the exact same thing with me.)

In order to deliver on the already high expectations for the game, CD Projekt RED is first going to improve the software used in-house to make the game. Teixeira explained that developing The Witcher 3 was such a long and involved process that the team kept notes along the way of the tools they want to make things easier.

(The most important thing that’s happening at the moment is that the programmers are taking the feedback we gave them from working on The Witcher . As cliche as it sounds it was a big learning experience,) he said, explaining that by the end of the development everyone had a list of features they wanted for new dev tools. (The programmers are updating our software quite drastically.)

This includes a brand new visual effects editor, which Teixeira is very excited about. He admits that he’s got a little more enthusiasm for the upcoming project than he did for The Witcher 3 . For him, Cyberpunk 2077 represents a chance to explore a genre he finds more interesting.

Thanks, PC Gamer.

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