Deus Ex: Invisible War

Warren Spector Practice 2013 Panel

Gamasutra has a link to Warren Spector’s “Choices with Consequences” panel from Practice 2013, which deals with emergent player-driven gameplay, in opposition to “tightly scripted” gameplay experiences, in Spector’s words, for a total of about 1 hour and 10 minutes…

Deus Ex Universe Title in Production is Next-Gen Only

While we had already heard about the Deus Ex Universe initiative and its first title back in October, this post on NeoGAF confirms through multiple Eidos Montreal LinkedIn profiles that it’s already been in development for a while, and is…

Deus Ex Movie Interview

CraveOnline has a short Q&A with director Scott Derrickson and co-writer C. Robert Cargill on the Deus Ex movie that’s currently in the works, and while it’s too early to get any solid detail, we get some insight in the…

Deus Ex Feature Film Director Announced

News has been slowly leaking out about the upcoming Deus Ex motion picture. Today, CBS Films are reporting that Scott Derrickson has been selected to direct the movie. Derrickson is responsible for Sinister, The Exorcism of Emily Rose and The…

Warren Spector Interview

A vast majority of IGN’s new three-page interview with Deus Ex creator Warren Spector obviously revolves around his latest title at Junction Point, Epic Mickey 2, but the veteran designer also talks a bit about how focus testing shaped Deus…

Deus Ex: Invisible War Now Available on GOG.com

We likely won’t ever see Human Revolution on GOG.com due to its use of Steamworks, but at least we’ll be able to experience two games in the series there thanks to the addition of Deus Ex: Invisible War to their…

The Insane Task of Reviving Deus Ex

Gamasutra has a fairly detailed summary of a talk given by David Anfossi, producer at Eidos Montreal on Deus Ex: Human Revolution’s development at this year’s Montreal International Games Summit. Here’s a generous snip from this interesting read: “Respecting” Dues…