Diablo III Interview

Over at DiabloFans.com, you’ll find some detailed highlights from a recent interview they conducted with Blizzard Entertainment’s Josh Mosqueira, Travis Day, and Wyatt Cheng about the team’s plans for the future of Diablo III, the forthcoming console version, the switch of game directors during the game’s continued development, and more.

The Game

‘¢ There will be announcements about new features before BlizzCon
‘¢ Even though he loves PvP, Travis hopes Diablo 3 doesn’t go down the eSport road, because when you focus on that type of PvP content you’ll have diminished results in the PvE part. Diablo 3 is meant to be a PvE game
‘¢ Archon and Wrath of the Berserker changes won’t come in a (vacuum). They’ll be part of a bigger change to class skills. This way skill power can be redistributed more effectively
‘¢ Blizzard are working on including the Mystic back into the game, but it’s still not clear what unique feature she might offer
‘¢ There are talks about making Paragon levels account-wide, so that you don’t feel like you’re losing experience while playing your Paragon 100 character. Also potentially adding customization like stat allocation to it
‘¢ If additions to the Paragon system are made, people that already have the required Paragon level will get the rewards on patch day

The Console Version

‘¢ The Diablo 3 team has actually just received the new console generation development kits so the translation to those platforms is yet to be done. They really like the features on the PS4 controller and want to try and do something cool with the trackpad and share button
‘¢ Diablo 3 will not be a launch date title for the next generation consoles. It will come in 2014. The developers prefer to try and get the most out of the different features that platforms have, instead of just porting the game to each of them
‘¢ There aren’t any plans for Diablo 3 on portable devices
‘¢ When an expansion comes the main concern will not be to ship it simultaneously on all platforms, but instead try to make the expansion features as relevant to each platform as possible

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