Hightown (Act III) – Dragon Age 2 Location

This guide gives players the layout of a location in Act 3 of Dragon Age 2. It’s complete with a map, legend, and overview of the area.


hightown act3

1 – Worthy
2 – Hubert’s Fine Goods
3 – Olaf’s Armory
4 – Korval’s Blades
5 – Robes by Jean Luc
6 – Ser Marlein Selbrech
7 – Taarbas
8 – Hawke Estate
9 – Nuncio
10 – Chanter’s Board
11 – Delilah Howe
12 – Fenris’s Mansion
13 – Locked Room
14 – Seneschal Bran
15 – Viscount’s Suite
16 – Aveline’s Office
17 – Locked Door
18 – Sebastian
19 – Grand Cleric Elthina
20 – Book

Exits:

  • A – Entrance to the Blooming Rose.
  • B – Entrance to the Viscount’s Keep.
  • C – Entrance to the Chantry.
  • W – World exit.

Overview

When you explore Hightown at night, you’ll encounter groups of Bloodragers. If you defeat enough of these groups, then you’ll trigger the quest Red Run Streets.


1 – Worthy


2 – Hubert’s Fine Goods

Hubert will give you the quest Mine Massacre when you talk to him.


3 – Olaf’s Armory


4 – Korval’s Blades

Korval will have a Qunari Sword (needed for the quest The Lost Swords) and an Arcane Tome of the Mortal Vessel for sale in his shop.


5 – Robes by Jean Luc

You’ll find a Backpack for sale here.


6 – Ser Marlein Selbrech

If you supported First Enchanter Orsino during the confrontation with Knight-Commander Meredith at the start of Act III, then Ser Marlein Selbrech will show up here and give you the quest A Noble Agenda.


7 – Taarbas

Taarbas will give you the quest The Lost Swords.


8 – Hawke Estate

Your estate will function as your base of operations in Act III just like it did in Act II.


9 – Nuncio

Nuncio will give you the quest A Murder of Crows.


10 – Chanter’s Board

You won’t receive any quests from the chanter’s board in Act III.


11 – Delilah Howe

If Nathaniel Howe survived Origins, then you’ll meet Deliliah Howe here, and she’ll give you the quest Finding Nathaniel.


12 – Fenris’s Mansion

This is where Fenris will go when he’s not in your party.


13 – Locked Room

You’ll only be able to enter this room during the quest No Rest for the Wicked.


14 – Seneschal Bran

Bran is not involved in any quests this act.


15 – Viscount’s Suite

You won’t be allowed to enter the viscount’s suite during this act.


16 – Aveline’s Office

This is where Aveline will go when she’s not in your party.


17 – Locked Door

You’ll only be able to go through this door during the quest Faith.


18 – Sebastian

This is where Sebastian will go when he’s not in your party.


19 – Grand Cleric Elthina

Elthina is involved in the quests Justice, Faith, and The Last Straw.


20 – Book

On the crates here you’ll find a book that will give you the “lore” codex entry for The History of the Chantry: Chapter 4. This entry is required for the Chantry Historian achievement.

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Kelson H.
Kelson H.

Kelson is a spud head from out west. He is most happy when holding a milky tea with too much honey and playing a sprawling role playing game or reading a fantasy novel. His video game tastes vary but his main genres are looter shooters, RPGs, and real time strategy games.

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