Dragon Age: Origins Interview

Strategy Informer has kicked up another Dragon Age: Origins interview that they conducted during a recent trip to BioWare’s Edmonton headquarters, and this time it’s with executive producer Mark Darrah.

Dakota Grabowski: Yeah, if there was to be a character that a player could control, how would you go about creating an interesting story?

Mark Darrah: I think one thing with the darkspawn is that they are elemental.

Dakota Grabowski: Are they truly evil?

Mark Darrah: They are more elemental with no intelligence within themselves. An arch-demon brings them in and collects them. It’s more of a hive-mind type of thinking. So if you were to do an origin story for the darkspawn, you would have him break away from the arch-demon and the hive-mind to explore free will. They aren’t irretrievably evil. They are more a force of nature. They are a force of destruction and would create a unique situation that could be explored.

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