Dragon Age: Origins

What PC Gamer Wants From a New Dragon Age Game

A couple of PC Gamer’s editors have put together a list of features they’d like to see in a new Dragon Age game, when it eventually comes our way. Better combat, less MMO influences, better villains, and nothing that even…

Richard Cobbett on RPG Villains

The latest of Richard Cobbett’s RPG Scrollbars columns talks in detail about the intricate process of creating fun, memorable, and satisfying video game antagonists. We get to read about a variety of villain archetypes and their nefarious tricks, and learn…

Mike Laidlaw Podcast Interview

The possibility of a Jade Empire sequel, his many contributions to the Dragon Age franchise, the approach he takes to design a title from its original inception to its final moments, how he deals with negative backlash to the titles…

Richard Cobbett on Shared Universes

Richard Cobbett spends the majority of his latest RPG Scrollbars column talking about all the times video games, and RPGs in particular, made neat little references to one another, and how in this day and age of shared universes, this…

PC Gamer’s RPG Dream Team

The editors at PC Gamer have put together a list of the best, in their opinion, RPG companions. The result is quite an eclectic bunch that goes from Morte to HK-47, to the beast of burden donkey from Dungeon Siege.…

Richard Cobbett on Video Game Languages

In his latest RPG Scrollbars column on Rock, Paper, Shotgun, Richard Cobbett talks about the so-called Conlangs, or constructed languages, and their use in games. He mentions various techniques used to create these languages, lists a number of examples from…

The Importance of Crafting Interesting NPCs

Using character examples from a variety of RPG series, including Fallout, Dragon Age, The Witcher, and The Elder Scrolls, one of GameInformer’s editors has authored a new “RPG Grind Time” feature about “the importance of crafting interesting NPCs”. The article…

BioWare’s James Ohlen Talks Game Design

Long-time BioWare designer James Ohlen was on hand at this week’s Digital Dragons conference in Krakow, Poland, and as a result, the folks at GamesIndustry.biz caught up with him to chat about a variety of topics related to game design.…

Alexis Kennedy on Writing the Next Dragon Age Game

With all the recent talk of BioWare scaling down and focusing on a new IP, people tend to forget about the other major BioWare property – Dragon Age. To remedy that, Alexis Kennedy of Fallen London fame has spoken to…

PC Gamer’s History of RPGs

Richard Cobbett, a well-known pundit when it comes to RPGs, has put together a comprehensive guide to PC RPGs, starting from way back in 1975. With the sheer scope of the RPG genre, some titles get overlooked, but for the…