Dragon Age: Origins

Creating Dragon Age Party Members

There’s a new article on GameInformer’s Dragon Age: Inquisition hub, this time focused on the creation of party members. With quotes from lead writer David Gaider and concept artist Matt Rhodes, it provides a good look at the process BioWare…

BioWare Blog Update: Dragon Age Qunari Symbol Creation

BioWare programmer Owen Borstad has taken to the company’s official blog to explain how he created a large 3D version of the Qunari logo/symbol from the Dragon Age series, which now adorns one of the studio walls. He’s even included…

David Gaider Interview

Koobismo has published a new audio interview with Dragon Age lead writer David Gaider, which lasts more than an hour and covers a broad range of topics, from Gaider’s beginnings in the industry and his advice for newcomers looking to…

Dragon Age/Mass Effect Art Direction Interview

OXM took advantage of a relatively quiet weekend to bring us a three-page interview with BioWare art director Neil Thompson about the artistic vision behind Dragon Age and Mass Effect, how the next generation of consoles will push graphical technology…

Greg Zeschuk Interview

The Los Angeles Times online edition is offering an interview with Greg Zeschuk, known by most of our readers as one of the two BioWare co-founders, the doctors, who left the company last September. Here’s a snip: (Console stuff has…