Equipment – Dungeon Siege

This page goes over the different equipment and items in Dungeon Siege. This game is unique because items have prefixes and suffixes that act as modifiers. You can see in the drop-downs below how these modifiers affect items.


PrefixBonusesRarityApplicable ItemsPower
of Abundance+9 Health Per HitStandardWeapon60
of Acceleration+18 to 42 Piercing DamageStandardRanged55
of Accuracy+1% Chance to Inflict a Piercing HitStandardMelee1
of Adversaries+17-50 Combat Magic DamageStandardStaff83
of Afar+21-51 DamageStandardRanged52
of Affluence+3 Health Per HitStandardWeapon9
of Aggression+2-3 Damage, +4% Chance to Hit Enemy with a Melee WeaponStandardMelee6
of Agility+14-30 Piercing DamageStandardRanged41
of Agony+84-140 DamageStandardMelee112
of Ailment+11 to Maximum DamageStandardRanged16
of Animation+8-24 Nature Magic DamageStandardStaff39
of Antagonism+23-70 Nature Magic DamageStandardStaff117
of Aptitude+12-174 DamageStandardRanged127
of Ash+2-3 Fire DamageStandardRanged4
of Aspiration+71 Mana, +2 Strength, +33 HealthUniqueAmulet, Armor, Ring, Weapon26
of Attainment+15-218 DamageStandardRanged127
of Awareness+1 IntelligenceStandardAmulet, Armor, Ring, Spellbook, Weapon6
of Beyond+27-63 DamageStandardRanged65
of Blistering+25-52 Fire DamageStandardMelee39
of Blizzards+5% Chance to Freeze, +31-51 Cold DamageStandardBow75
of Boundlessness+20 to Maximum Nature Magic DamageStandardStaff55
of Bounty+11 Health Per HitStandardWeapon80
of Breadth+17-40 DamageStandardRanged41
of Briars+4-10 Piercing DamageStandardMelee12
of Burning+1 to 2 Fire DamageStandardMelee1
of Calculation2 Health Stolen Per Hit, +1 to Minimum Damage, 3% of Damage Reflected to Enemy, +4-10 Piercing DamageUniqueMelee31
of Carnage+1 Health Per Hit, +3-7 Piercing DamageStandardRanged6
of Carving+8-13 DamageStandardMelee11
of Cautery+40-85 Fire DamageStandardMelee63
of Certainty+34 Mana, +3 Health Per Hit, 6% of Damage Reflected to Enemy, +4% Chance to Hit Enemy with a Ranged WeaponUniqueAmulet, Armor, Ring, Weapon38
of Chilling+15% Chance to Freeze, +6 to 11 Cold DamageStandardMelee13
of Cinders+35-74 Fire DamageStandardRanged78
of Clashing+10-30 Combat Magic DamageStandardStaff50
of Claws+14-32 Piercing DamageStandardMelee39
of Coals+11-24 Fire DamageStandardRanged25
of Coldness+10% Chance to Freeze, +2 to 5 Cold DamageStandardMelee6
of Colossus+11 StrengthStandardAmulet, Armor, Ring, Weapon107
of Confidence+2 Health Per Hit, +2 Intelligence, 5% of Damage Reflected to EnemyUniqueAmulet, Armor, Ring, Weapon31
of Consumption+32 to Maximum DamageStandardRanged50
of Contempt1 Health Stolen Per Hit, 1 Mana Stolen Per Hit, +2 IntelligenceUniqueAmulet, Armor, Ring, Weapon18
of Contention+20 to Maximum Combat Magic DamageStandardStaff55
of Conviction+2 Health Per Hit, +11% Chance to Hit Enemy with a Melee Weapon, +3% Chance to Inflict a Piercing HitUniqueMelee28
of Courage+1 Strength, +1 Intelligence, +2 DexterityUniqueAmulet, Armor, Ring, Weapon24
of Craft+1-19 DamageStandardRanged18
of Creation+1 to Nature Magic Minimum DamageStandardStaff4
of Currents1 Health Stolen Per Hit, +1 Dexterity, +3-5 Lightning DamageUniqueMelee10
of Cyclones+34-41 Lightning DamageStandardRanged54
of Dawn+17 Mana Per HitStandardWeapon99
of Daylight+13 Mana Per HitStandardWeapon58
of Deception1 Health Stolen Per HitStandardWeapon4
of Defiance10% of Damage Reflected to EnemyStandardArmor33
of Design+2% Chance to Inflict a Piercing HitStandardRanged2
of Detail+13% Chance to Hit Enemy with a Melee WeaponStandardAmulet, Melee, Ring31
of Diligence+1 Dexterity, +9% Chance to Hit Enemy with a Ranged Weapon, +1-4 Piercing DamageUniqueRanged19
of Discord+4 to Maximum Combat Magic DamageStandardStaff11
of Disease+45 to Maximum DamageStandardMelee50
of Disparity+5 to 15 Combat Magic DamageStandardStaff25
of Dispute+1 to 2 Combat Magic DamageStandardStaff2
of Dissension+8-24 Combat Magic DamageStandardStaff39
of Distance+5% Chance to Hit Enemy with a Ranged WeaponStandardRanged9
of Dread+1 Strength, 1 Health Stolen Per Hit, +1 Mana Per HitUniqueAmulet, Armor, Ring, Weapon11
of Dusk+6 Mana Per HitStandardWeapon16
of Embers+18-36 Fire DamageStandardRanged39
of Emphasis+2 Strength, +163 Health, +1 Intelligence, 6% of Damage Reflected to EnemyUniqueAmulet, Armor, Ring, Weapon36
of Endeavor+7% Chance to Inflict a Piercing HitStandardRanged38
of Endowment+2 Health Per HitStandardWeapon6
of Energy+2-6 Nature Magic DamageStandardStaff9
of Enhancement+1 Health Per HitStandardWeapon2
of Enormity+13 to Maximum Nature Magic DamageStandardStaff39
of Epidemic+60 to Maximum DamageStandardRanged86
of Equity+23 to Maximum Damage, +4% Chance to Hit Enemy with a Ranged Weapon, +1-4 Piercing DamageUniqueRanged48
of Exactness+10% Chance to Hit Enemy with a Melee WeaponStandardAmulet, Melee, Ring16
of Excellence+20% Chance to Hit Enemy with a Melee WeaponStandardAmulet, Melee, Ring55
of Excess+5 Health Per HitStandardWeapon22
of Exchange5% of Damage Reflected to EnemyStandardArmor12
of Exhilaration+17-50 Nature Magic DamageStandardStaff83
of Expanse+4 to Maximum Nature Magic DamageStandardStaff11
of Extension+15% Chance to Hit Enemy with a Ranged WeaponStandardRanged47
of Faith+1 to Maximum Nature Magic Damage, +24 Mana, 3 Mana Stolen Per HitUniqueAmulet, Armor, Ring, Weapon13
of Fangs+35-82 Piercing DamageStandardMelee99
of Fire+65-133 Fire DamageStandardMelee99
of Flame+50-105 Fire DamageStandardMelee78
of Focus+5% Chance to Hit Enemy with a Melee WeaponStandardAmulet, Melee, Ring6
of Foes+12-36 Combat Magic DamageStandardStaff60
of Foresight+9 IntelligenceStandardAmulet, Armor, Ring, Spellbook, Weapon86
of Fortitude+3 Strength, +1 Intelligence, +1 DexterityUniqueAmulet, Armor, Ring, Weapon35
of Freezing+5% Chance to Freeze, +39-65 Cold DamageStandardMelee75
of Frigidity+5% Chance to Freeze, +17-30 Cold DamageStandardMelee33
of Frostbite+10% Chance to Freeze, +47-82 Cold DamageStandardMelee93
of Glaciers+3% Chance to Freeze, +45-76 Cold DamageStandardBow109
of Glory+7 to Maximum Combat Magic Damage, +62 Health, +1 to Nature Magic Minimum Damage, +6 Mana Per HitUniqueAmulet, Armor, Ring, Weapon51
of Grandeur+9 StrengthStandardAmulet, Armor, Ring, Weapon86
of Greatness+1 to Maximum Nature Magic DamageStandardStaff4
of Greed3 Health Stolen Per HitStandardWeapon19
of Hail+7% Chance to Freeze, +18-32 Cold DamageStandardBow45
of Hardiness+1 StrengthStandardAmulet, Armor, Ring, Weapon6
of Haste+1-4 Piercing DamageStandardRanged6
of Honor+3 to Maximum Damage, +26 Health, +1 Dexterity, +2% Chance to Inflict a Piercing HitUniqueRanged14
of Hope+14 Mana, +1 Health Per Hit, +3% Chance to Inflict a Piercing HitUniqueMelee9
of Horizon+5-11 DamageStandardRanged12
of Hostility+25 to Maximum Combat Magic DamageStandardStaff75
of Hurricanes+11-14 Lightning DamageStandardRanged19
of Ice+5% Chance to Freeze, +56-99 Cold DamageStandardMelee109
of Icebergs+3% Chance to Freeze, +39-65 Cold DamageStandardBow93
of Ignition+46-93 Fire DamageStandardRanged99
of Illness+4 to Maximum DamageStandardMelee4
of Impalement+41-67 DamageStandardMelee55
of Impulse+42 Health, 4 Mana Stolen Per Hit, +4% Chance to Inflict a Piercing HitUniqueRanged35
of Independence+1 to Maximum Combat Magic Damage, +3-8 Nature Magic Damage, +1 Intelligence, +3 Mana Per HitUniqueAmulet, Armor, Ring, Weapon29
of Infection+16 to Maximum DamageStandardMelee16
of Infirmity+39 to Maximum DamageStandardMelee39
of Influence+1 Health Per Hit, +13 Health, 1 Mana Stolen Per HitUniqueAmulet, Armor, Ring, Weapon4
of Ingenuity+7-104 DamageStandardRanged99
of Insight+2 IntelligenceStandardAmulet, Armor, Ring, Spellbook, Weapon13
of Intellect+4 IntelligenceStandardAmulet, Armor, Ring, Spellbook, Weapon39
of Intent+12% Chance to Inflict a Piercing HitStandardMelee109
of Invigoration+541 ManaStandardAmulet, Ring, Spellbook, Weapon70
of Joviality+12-36 Nature Magic DamageStandardStaff60
of Judgment+6 IntelligenceStandardAmulet, Armor, Ring, Spellbook, Weapon55
of Knowledge+3 IntelligenceStandardAmulet, Armor, Ring, Spellbook, Weapon25
of Laceration+54-90 DamageStandardMelee72
of Lechery2 Health Stolen Per HitStandardWeapon11
of Length+2-6 DamageStandardRanged6
of Lightning+74-87 Lightning DamageStandardRanged115
of Liveliness+3-8 Nature Magic DamageStandardStaff13
of Magnitude+25 to Maximum Nature Magic DamageStandardStaff75
of Malady+27 to Maximum DamageStandardRanged39
of Malevolence4 Health Stolen Per HitStandardWeapon33
of Measure+3% Chance to Inflict a Piercing HitStandardMelee6
of Midnight+1 Mana Per HitStandardWeapon1
of Might+6 StrengthStandardAmulet, Armor, Ring, Weapon55
of Momentum+8-20 Piercing DamageStandardRanged25
of Monstrosity+1 Strength, Subtracts 1 from DexterityStandardAmulet, Armor, Ring, Weapon10
of Mortality+2 Health Per Hit, +1 to Minimum Damage, +7% Chance to Hit Enemy with a Melee Weapon, +1-4 Piercing DamageUniqueMelee18
of Numbness+10% Chance to Freeze, +22-40 Cold DamageStandardMelee45
of Objection+2-6 Combat Magic DamageStandardStaff9
of Old+1 Strength, 1 Mana Stolen Per Hit, +1 Intelligence, +1 DexterityUniqueAmulet, Armor, Ring, Weapon17
of Omniscience+11 IntelligenceStandardAmulet, Armor, Ring, Spellbook, Weapon107
of Opposition+13 to Maximum Combat Magic DamageStandardStaff39
of Patience+1 to Maximum Combat Magic Damage, +46 Mana, +2 IntelligenceUniqueAmulet, Armor, Ring, Weapon21
of Perfection+15% Chance to Hit Enemy with a Melee WeaponStandardAmulet, Melee, Ring39
of Perforation+23-33 DamageStandardMelee31
of Perjury6 Health Stolen Per HitStandardWeapon52
of Pestilence+85 to Maximum DamageStandardMelee86
of Precision+4% Chance to Inflict a Piercing HitStandardMelee12
of Premeditation+12% Chance to Inflict a Piercing HitStandardRanged93
of Pretense+13 Health, 1 Mana Stolen Per Hit, +4% Chance to Inflict a Piercing HitUniqueRanged17
of Privilege+2 Strength, 1 Health Stolen Per HitStandardAmulet, Armor, Ring, Weapon13
of Projection+1 to Minimum DamageStandardRanged4
of Prominence+7 StrengthStandardAmulet, Armor, Ring, Weapon72
of Promise+11 Health, +1 Mana Per Hit, +1% Chance to Inflict a Piercing HitUniqueMelee3
of Prosperity1 Mana Stolen Per Hit, +1 Dexterity, 3% of Damage Reflected to EnemyUniqueAmulet, Armor, Ring, Weapon11
of Protest+3-8 Combat Magic DamageStandardStaff13
of Puncture+27-48 DamageStandardMelee38
of Purpose+3% Chance to Inflict a Piercing HitStandardRanged11
of Reach+15-35 DamageStandardRanged36
of Reclamation+426 ManaStandardAmulet, Ring, Spellbook, Weapon54
of Recovery+203 ManaStandardAmulet, Ring, Spellbook, Weapon25
of Recuperation+101 ManaStandardAmulet, Ring, Spellbook, Weapon13
of Refreshment+20 ManaStandardAmulet, Ring, Spellbook, Weapon2
of RefugeSubtracts 12 from Mana, +15 HealthStandardAmulet, Armor, Ring, Weapon5
of Regard+1 Strength, +89 Health, +1 Intelligence, +6 Mana Per HitUniqueAmulet, Armor, Ring, Weapon47
of Reinvention+346 ManaStandardAmulet, Ring, Spellbook, Weapon45
of Rejoicing+20-61 Nature Magic DamageStandardStaff101
of Rejuvenation+71 ManaStandardAmulet, Ring, Spellbook, Weapon9
of Reliance+1 to Minimum Damage, 3% of Damage Reflected to Enemy, +6-13 Piercing DamageUniqueRanged26
of Remoteness+20% Chance to Hit Enemy with a Ranged WeaponStandardRanged63
of Renewal+12 ManaStandardAmulet, Ring, Spellbook, Weapon1
of Repression+20-61 Combat Magic DamageStandardStaff101
of Reprieval+35 ManaStandardAmulet, Ring, Spellbook, Weapon4
of Resolution+10% Chance to Inflict a Piercing HitStandardRanged67
of Resolve+5% Chance to Inflict a Piercing HitStandardRanged19
of Restoration+275 ManaStandardAmulet, Ring, Spellbook, Weapon36
of Retaliation+45 Mana, +1 Strength, +42 Health, +1 DexterityUniqueAmulet, Armor, Ring, Weapon23
of Retribution13% of Damage Reflected to EnemyStandardArmor41
of Revendication+53 ManaStandardAmulet, Ring, Spellbook, Weapon7
of Revenge+8-13 Damage, +3 Health Per Hit, +6% Chance to Inflict a Piercing HitUniqueMelee39
of Reversal3% of Damage Reflected to EnemyStandardArmor6
of Revival+29 ManaStandardAmulet, Ring, Spellbook, Weapon3
of Risk+1 to Minimum Damage, +2 Dexterity, +3% Chance to Inflict a Piercing HitUniqueRanged27
of Rivalry+8 to Maximum Combat Magic DamageStandardStaff25
of Robustness+3 StrengthStandardAmulet, Armor, Ring, Weapon25
of Scorching+16-34 Fire DamageStandardMelee25
of Score+10% Chance to Inflict a Piercing HitStandardMelee60
of Searing+8-15 Fire DamageStandardMelee12
of Seasons+1 Health Per Hit, +8 Health, +1 Mana Per HitUniqueAmulet, Armor, Ring, Weapon4
of Secrecy+22 Health, +2 Intelligence, +8% Chance to Hit Enemy with a Melee WeaponUniqueAmulet, Armor, Ring, Weapon23
of Shadows+7 Mana Per HitStandardWeapon31
of Sharpness+1 to Minimum DamageStandardMelee2
of Shivering+15% Chance to Freeze, +1-2 Cold DamageStandardMelee2
of Sickness+3 to Maximum DamageStandardRanged4
of Singeing+3-5 Fire DamageStandardMelee4
of Sleet+5% Chance to Freeze, +13-23 Cold DamageStandardBow33
of Slicing+2-3 DamageStandardMelee2
of Slush+3% Chance to Freeze, +6-9 Cold DamageStandardBow13
of Smoke+28 to 60 Fire DamageStandardRanged63
of Snowflakes+5% Chance to Freeze, +2-4 Cold DamageStandardBow6
of Snowstorms+3% Chance to Freeze, +24-39 Cold DamageStandardBow58
of Sorrows+1 Health Per Hit, +12 Health, 2 Mana Stolen Per HitUniqueAmulet, Armor, Ring, Weapon7
of Span+1-4 DamageStandardRanged4
of Spikes+7-16 Piercing DamageStandardMelee19
of Stabbing+12-20 DamageStandardMelee16
of StabilitySubtracts 2 from Strength, +1-4 Piercing DamageStandardMelee17
of Starlight+3 Mana Per HitStandardWeapon6
of Stretch+9-21 DamageStandardRanged22
of Stride+10% Chance to Hit Enemy with a Ranged WeaponStandardRanged22
of Strife+1 to Maximum Combat Magic DamageStandardStaff4
of Strike+6% Chance to Inflict a Piercing HitStandardMelee19
of Struggle+1 to Combat Magic Minimum DamageStandardStaff4
of Sturdiness+2 StrengthStandardAmulet, Armor, Ring, Weapon13
of Sunrise+15 Mana Per HitStandardWeapon78
of Sunset+9 Mana Per HitStandardWeapon39
of Surplus+6 Health Per HitStandardWeapon36
of Survival+1-2 Nature Magic DamageStandardStaff2
of Symptoms+1 to Maximum DamageStandardMelee1
of Talent+2-27 DamageStandardRanged26
of Talons+26-62 Piercing DamageStandardMelee75
of Target+8% Chance to Inflict a Piercing HitStandardMelee39
of Teeth+12-28 Piercing DamageStandardMelee33
of Tempests+60-67 Lightning DamageStandardRanged88
of the Badger+12 HealthStandardAmulet, Armor, Ring, Spellbook, Weapon2
of the Banished+17 Mana, +22 Health, +2 IntelligenceUniqueAmulet, Armor, Ring, Weapon18
of the Bear+320 HealthStandardAmulet, Armor, Ring, Spellbook, Weapon70
of the Boar+42 HealthStandardAmulet, Armor, Ring, Spellbook, Weapon9
of the Deft+4 DexterityStandardAmulet, Armor, Ring, Spellbook, Weapon38
of the Destructive+120 to Maximum DamageStandardMelee120
of the Dexterous+6 DexterityStandardAmulet, Armor, Ring, Spellbook, Weapon54
of the Dog+21 HealthStandardAmulet, Armor, Ring, Spellbook, Weapon4
of the Dove+8 to Maximum DamageStandardRanged11
of the Eagle+67 to Maximum DamageStandardRanged96
of the Effortless+11 DexterityStandardAmulet, Armor, Ring, Spellbook, Weapon104
of the Falcon+54 to Maximum DamageStandardRanged78
of the Feral+45 to Maximum DamageStandardMelee45
of the Forgiven+2 to Maximum Damage, +2 Strength, +3 Health Per Hit, +1-4 Piercing DamageUniqueMelee28
of the Fox+7 HealthStandardAmulet, Armor, Ring, Spellbook, Weapon1
of the Gull+13 to Maximum DamageStandardRanged19
of the Haughty+22 Mana, +1 Strength, +1 Dexterity, 3% of Damage Reflected to EnemyUniqueAmulet, Armor, Ring, Weapon17
of the Hawk+42 to Maximum DamageStandardRanged60
of the Heron+28 to Maximum DamageStandardRanged41
of the Honed+7 DexterityStandardAmulet, Armor, Ring, Spellbook, Weapon70
of the Hunter13 Mana Stolen Per HitStandardWeapon60
of the Jarred+5-7 Lightning DamageStandardMelee6
of the Jolted+49-58 Lightning DamageStandardMelee54
of the Leopard+230 HealthStandardAmulet, Armor, Ring, Spellbook, Weapon50
of the Lion+529 HealthStandardAmulet, Armor, Ring, Spellbook, Weapon115
of the Looter4 Mana Stolen Per HitStandardWeapon11
of the Nimble+3 DexterityStandardAmulet, Armor, Ring, Spellbook, Weapon22
of the Oppressive+104 to Maximum DamageStandardMelee104
of the Owl+17 HealthStandardAmulet, Armor, Ring, Spellbook, Weapon3
of the Panther+415 HealthStandardAmulet, Armor, Ring, Spellbook, Weapon91
of the Parasite1 Mana Stolen Per HitStandardWeapon1
of the Pillager7 Mana Stolen Per HitStandardWeapon31
of the Plunderer9 Mana Stolen Per HitStandardWeapon38
of the Predator14 Mana Stolen Per HitStandardWeapon72
of the Proud+5-7 Damage, 2 Health Stolen Per Hit, +3% Chance-Inflict a Piercing HitUniqueRanged31
of the Provoked+12 to Maximum DamageStandardMelee12
of the Rabid+36 to Maximum DamageStandardMelee36
of the Raider11 Mana Stolen Per HitStandardWeapon50
of the Ram+163 HealthStandardAmulet, Armor, Ring, Spellbook, Weapon36
of the Raven+23 to Maximum DamageStandardRanged33
of the Redeemed+1 Dexterity, +6% Chance to Hit Enemy with a Ranged Weapon, +1-4 Piercing DamageUniqueRanged19
of the Savage+54 to Maximum DamageStandardMelee54
of the Serpent+37 HealthStandardAmulet, Armor, Ring, Spellbook, Weapon6
of the Shaken+1-3 Lightning DamageStandardMelee2
of the Shocked+85-95 Lightning DamageStandardMelee88
of the Slayer16 Mana Stolen Per HitStandardWeapon93
of the Sparrow+3 to Maximum DamageStandardRanged4
of the Speedy+9 DexterityStandardAmulet, Armor, Ring, Spellbook, Weapon83
of the Spry+2 DexterityStandardAmulet, Armor, Ring, Spellbook, Weapon12
of the Startled+16-20 Lightning DamageStandardMelee19
of the Swift+1 DexterityStandardAmulet, Armor, Ring, Spellbook, Weapon4
of the Thief6 Mana Stolen Per HitStandardWeapon19
of the Unbridled+2 to Maximum DamageStandardMelee2
of the Untamed+6 to Maximum DamageStandardMelee6
of the Venomous+70 to Maximum DamageStandardMelee70
of the Wild+22 to Maximum DamageStandardMelee22
of the Wolf+89 HealthStandardAmulet, Armor, Ring, Spellbook, Weapon19
of the Zapped+105-124 Lightning DamageStandardMelee115
of Thorns+1-4 Piercing DamageStandardMelee4
of Threat5 Health Stolen Per HitStandardWeapon41
of Thunder+4-5 Lightning DamageStandardRanged6
of Torment+67-113 DamageStandardMelee91
of Transcendence+45-104 DamageStandardRanged107
of Transience+36-84 DamageStandardRanged86
of Truth+1 Health Per Hit, 3% of Damage Reflected to Enemy, +1-4 Piercing DamageUniqueMelee12
of Tusks+17-41 Piercing DamageStandardMelee50
of Twilight+4 Mana Per HitStandardWeapon12
of Urgency+6-13 Piercing DamageStandardRanged16
of Valor+1 Strength, +29 Health, +2 IntelligenceUniqueAmulet, Armor, Ring, Weapon23
of Vastness+8 to Maximum Nature Magic DamageStandardStaff25
of Velocity+30-70 Piercing DamageStandardRanged91
of Vengeance15% of Damage Reflected to EnemyStandardArmor58
of Vibrancy+10-30 Nature Magic DamageStandardStaff50
of Vigilance+52 Mana, 3% of Damage Reflected to Enemy, +3% Chance to Inflict a Piercing HitUniqueMelee22
of Vindication18% of Damage Reflected to EnemyStandardArmor80
of Virtue2 Health Stolen Per Hit, 3% of Damage Reflected to Enemy, +3 Mana Per HitUniqueWeapon, Armor32
of Virulence+4 StrengthStandardAmulet, Armor, Ring, Weapon39
of Vitality+5-15 Nature Magic DamageStandardStaff25
of Wealth+7 Health Per HitStandardWeapon45
of Winter+15% Chance-Freeze, +29-50 Cold DamageStandardMelee58
of Wisdom+7 IntelligenceStandardAmulet, Armor, Ring, Spellbook, Weapon72
of Wounding+35-57 DamageStandardMelee47
of Youth+13 Mana, +8-13 DamageStandardMelee12
of Zeal+23-70 Nature Magic DamageStandardStaff117
PrefixBonusesRarityApplicable ItemsPower
Acclaimed+9% Chance to Dodge Melee Attack, +3 Combat Magic, Melee Damage Reduced by 5%, +4% Chance to Inflict a Piercing HitRareRanged61
Admired+1 Strength, +3 Health Per Hit, Piercing Damage Reduced by 16%, 4 Mana Stolen Per Hit, 10% of Damage Reflected to EnemyRareAmulet, Armor, Ring, Weapon98
Almighty+9% Chance to Block Ranged Attack, Piercing Damage Reduced by 4%, Ranged Damage Reduced by 3%UniqueArmor20
AnticipatedPiercing Damage Reduced by 9%, +2 Melee Skill, Ranged Damage Reduced by 3%UniqueAmulet, Armor, Ring, Weapon24
Arching+7 Ranged SkillStandardAmulet, Armor, Ranged, Ring54
AssuredMagic Damage Reduced by 7%, +5% Chance to Block Melee Attack, +1 Ranged SkillUniqueAmulet, Armor, Ring, Weapon22
Astonishing+1 Strength, +1 Melee Skill, +1-4 Piercing Damage, +1% Chance to Inflict a Piercing HitRareMelee13
Avoiding+5% Chance to Dodge Ranged AttackStandardShield12
Blocking+4% Chance to Block Ranged AttackStandardShield4
Bold+5% Chance to Dodge Ranged Attack, Piercing Damage Reduced by 4%, +2 Ranged SkillUniqueAmulet, Armor, Ring, Weapon24
Brawling+3 Combat MagicStandardAmulet, Armor, Ring, Staff22
Brawny+15 ArmorStandardAmulet, Armor, Ring9
Brilliant+26 Mana, +15 Health, +7 Armor, +1 Ranged SkillRareAmulet, Armor, Ring, Weapon4
Brute+130 ArmorStandardAmulet, Armor, Ring83
Burly+25 ArmorStandardAmulet, Armor, Ring16
Butchering+2 Melee SkillStandardAmulet, Armor, Melee, Ring9
Calloused+10 ArmorStandardAmulet, Armor, Ring4
Celebrated+23 Armor, +4 Nature Magic, +2% Chance to Block Melee Attack, +4 Ranged SkillRareAmulet, Armor, Ring, Weapon75
Clandestine+5% Chance to Dodge Ranged Attack, Magic Damage Reduced by 5%, +2% Chance to Block Melee AttackUniqueArmor24
Combating+7 Combat MagicStandardAmulet, Armor, Ring, Staff70
Conflicting+1 Combat MagicStandardAmulet, Armor, Ring, Staff4
Conserving+15% Chance to Block Ranged AttackStandardShield38
Constant+10% Chance to Block Melee AttackStandardShield, Staff33
Cunning+20% Chance to Block Ranged AttackStandardShield72
CuriousPiercing Damage Reduced by 3%, Ranged Damage Reduced by 8%, +2 Ranged SkillUniqueAmulet, Armor, Ring, Weapon27
Daring+5 Armor, Ranged Damage Reduced by 3%, +1 Ranged SkillUniqueAmulet, Armor, Ring, Weapon4
Darting+10% Chance to Dodge Melee AttackStandardShield22
Dashing+20 Mana, +1 Health Per Hit, +1 Dexterity, +4% Chance to Inflict a Piercing HitRareRanged22
Defensive+9% Chance to Block Ranged AttackStandardShield12
DefiantMelee Damage Reduced by 20%StandardShield65
DeflectingMelee Damage Reduced by 14%StandardShield36
Demolishing+7 Melee SkillStandardAmulet, Armor, Melee, Ring55
DenseRanged Damage Reduced by 8%StandardShield, Staff11
Devastating+5 Melee SkillStandardAmulet, Armor, Melee, Ring39
Dignified+10% Chance to Dodge Ranged Attack, +12 Health, +5% Chance to Block Magic Attacks, +23 ArmorRareAmulet, Armor, Ring, Staff36
Distinct+20 Mana, +15 Health, +6 Armor, Ranged Damage Reduced by 3%RareAmulet, Armor, Ring, Weapon5
Distinguished+79 Mana, +2-6 Combat Magic Damage, +1 Nature Magic Minimum Damage, +4 IntelligenceRareAmulet, Armor, Ring, Weapon61
DivertingMelee Damage Reduced by 17%StandardShield47
Divine+5% Chance to Dodge Melee Attack, +8% Chance to Block Magic Attacks, Ranged Damage Reduced by 3%UniqueShield, Staff27
Driving+2 Ranged SkillStandardAmulet, Armor, Ranged, Ring6
Earthen+3 Nature MagicStandardAmulet, Armor, Ring, Staff19
Eccentric+9% Chance to Block Ranged Attack, +3 Combat Magic, +5% Chance to Block Melee AttackUniqueAmulet, Armor, Ring, Weapon46
Elevated+11% Chance to Dodge Ranged Attack, +166 Health, +7 Armor, +3% Chance to Hit Enemy with a Melee WeaponRareAmulet, Armor, Ring, Weapon68
Elite1 Health Stolen Per Hit, +1 Melee Skill, +1 DexterityRareAmulet, Armor, Melee, Ring10
Elusive+5% Chance to Dodge Melee AttackStandardShield12
Enforced+8 ArmorStandardAmulet, Armor, Ring3
Eradicating+10 Melee SkillStandardAmulet, Armor, Melee, Ring96
Essential+6 Nature MagicStandardAmulet, Armor, Ring, Staff54
Esteemed+22 to Melee Maximum Damage, +5% Chance to Dodge Melee Attack, +5% Chance to Block Magic Attacks, 4 Mana Stolen Per Hit, 5% of Damage Reflected to EnemyRareMelee61
Exalted+1 Health Per Hit, +1 Intelligence, +1 Dexterity, +1 Mana Per HitRareAmulet, Armor, Ring, Weapon13
ExceptionalMagic Damage Reduced by 8%, +17 Health, +9 Armor, 1 Mana Stolen Per HitRareAmulet, Armor, Ring, Weapon15
Excessive+5% Chance to Dodge Ranged Attack, +97 Health, Piercing Damage Reduced by 9%, 3% of Damage Reflected to EnemyRareAmulet, Armor, Ring, Weapon50
Fabled+4% Chance to Block Ranged Attack, Piercing Damage Reduced by 4%, +1 Ranged SkillUniqueAmulet, Armor, Ring, Weapon11
Fantastic+5% Chance to Dodge Ranged Attack, +1 Combat Magic Minimum Damage, +2 Nature Magic, Melee Damage Reduced by 5%RareAmulet, Armor, Ring, Weapon32
Fighting+4 Combat MagicStandardAmulet, Armor, Ring, Staff36
Firm+2% Chance to Block Melee AttackStandardShield, Staff6
Flourishing+5% Chance to Block Magic Attacks, +1 Nature Magic, Ranged Damage Reduced by 3%UniqueAmulet, Armor, Ring, Weapon14
Foretold+5% Chance to Block Magic Attacks, +20 Armor, +2% Chance to Block Melee AttackUniqueAmulet, Armor, Ring, Staff14
ForgottenMagic Damage Reduced by 5%, +15 ArmorUniqueAmulet, Armor, Ring10
Formidable+1 Intelligence, 1 Mana Stolen Per Hit, +1 Nature Magic, +3% Chance to Inflict a Piercing HitRareMelee13
Girded+8% Chance to Block Melee AttackStandardShield, Staff19
Gleaming+9% Chance to Block Ranged Attack, +5% Chance to Dodge Melee Attack, +2 Melee SkillUniqueAmulet, Armor, Ring, Weapon33
Gliding+1 Ranged SkillStandardAmulet, Armor, Ranged, Ring1
Glimmering+8% Chance to Block Magic Attacks, Melee Damage Reduced by 5%UniqueShield, Staff29
Goring+1 Melee SkillStandardAmulet, Armor, Melee, Ring2
GroundedMelee Damage Reduced by 10%, Subtracts 3 from Ranged SkillStandardAmulet, Armor, Ring, Weapon22
Hallowed+5% Chance to Dodge Melee Attack, Piercing Damage Reduced by 9%, +2 Melee SkillUniqueAmulet, Armor, Ring, Weapon34
HarshMagic Damage Reduced by 11%StandardAmulet, Armor, Ring, Spellbook16
Hefty+40 ArmorStandardAmulet, Armor, Ring31
Hulking+150 ArmorStandardAmulet, Armor, Ring107
Husky+105 ArmorStandardAmulet, Armor, Ring63
Illustrious+25 Mana, +1 Health Per Hit, +2 Combat Magic, +2 Nature Magic, +5% Chance to Hit Enemy with a Ranged WeaponRareAmulet, Armor, Ring, Weapon35
Immaculate+29 Health, +16 Armor, +1 Nature Magic, +3% Chance to Inflict a Piercing HitRareMelee18
Immense+3 Strength, Magic Damage Reduced by 5%, +5 Melee Skill, +7-16 Piercing DamageRareMelee89
ImpedingRanged Damage Reduced by 20%StandardShield, Staff60
Impressive+39 Mana, +1 Strength, +1 Combat Magic, Piercing Damage Reduced by 4%RareAmulet, Armor, Ring, Weapon20
Incomparable+4% Chance to Dodge Ranged Attack, +3 Health Per Hit, 3% of Damage Reflected to Enemy, +1 Mana Per Hit, +4 Ranged SkillRareAmulet, Armor, Ring, Weapon42
Incredible+5% Chance to Dodge Melee Attack, Magic Damage Reduced by 5%, +7% Chance to Hit Enemy with a Ranged Weapon, +1-4 Piercing Damage, +1 Ranged SkillRareRanged34
Informal+6% Chance to Dodge Melee Attack, +4 Melee Skill, Melee Damage Reduced by 4%UniqueAmulet, Armor, Ring, Weapon42
InfusedMagic Damage Reduced by 7%, Piercing Damage Reduced by 10%, +1 Nature MagicUniqueAmulet, Armor, Ring, Weapon29
InspiredMelee Damage Reduced by 5%, +1 Nature Magic, +1 Combat MagicUniqueAmulet, Armor, Ring, Weapon12
IntactPiercing Damage Reduced by 4%StandardArmor6
Intense+1 Combat Magic, +2 Nature Magic, +5% Chance to Block Melee AttackUniqueAmulet, Armor, Ring, Weapon28
Launching+4 Ranged SkillStandardAmulet, Armor, Ranged, Ring22
Legendary+2 Melee Skill, Ranged Damage Reduced by 3%, +1 Nature MagicUniqueAmulet, Armor, Ring, Weapon15
Loyal+13% Chance to Block Ranged Attack, +1 Combat Magic, +1 Nature MagicUniqueAmulet, Armor, Ring, Weapon33
Lurid+5% Chance to Dodge Melee Attack, +20 ArmorStandardAmulet, Armor, Ring16
Majestic+3 Strength, 2 Health Stolen Per Hit, +5% Chance to Block Magic Attacks, +4% Chance to Hit Enemy with a Melee Weapon, +7% Chance to Hit Enemy with a Ranged WeaponRareAmulet, Armor, Ring, Weapon57
Marvelous+1 Strength, +48 Health, +17 Armor, 3% of Damage Reflected to EnemyRareAmulet, Armor, Ring, Weapon25
MercilessMagic Damage Reduced by 25%StandardAmulet, Armor, Ring, Spellbook65
Meticulous+4% Chance to Block Ranged Attack, +5% Chance to Block Magic Attacks, +9 ArmorUniqueAmulet, Armor, Ring, Staff10
MiraculousMagic Damage Reduced by 5%, +7 Armor, +8% Chance to Block Melee AttackRareAmulet, Armor, Ring26
MomentousMagic Damage Reduced by 5%, +2 Ranged SkillUniqueAmulet, Armor, Ring, Weapon18
MysticMagic Damage Reduced by 5%, Piercing Damage Reduced by 4%, Melee Damage Reduced by 10%UniqueArmor28
NegatingMelee Damage Reduced by 5%StandardShield4
NeutralizingMelee Damage Reduced by 10%StandardShield16
Noble+1 to Minimum Damage, 1 Mana Stolen Per Hit, +5% Chance to Block Melee Attack, +4% Chance to Inflict a Piercing Hit, +1 Ranged SkillRareRanged33
NotableMagic Damage Reduced by 5%, +1 Combat Magic, Piercing Damage Reduced by 4%UniqueAmulet, Armor, Ring, Weapon17
Notorious+10% Chance to Dodge Melee Attack, Piercing Damage Reduced by 4%, +1 Melee SkillUniqueAmulet, Armor, Ring, Weapon30
Novel+19 Mana, +9 Health, +9 Armor, +1 Melee SkillRareAmulet, Armor, Ring, Weapon5
Obedient+15 Armor, Melee Damage Reduced by 10%, +2 Ranged SkillUniqueAmulet, Armor, Ring, Weapon24
Obscure+1 Melee Skill, +10% Chance to Block Melee AttackStandardAmulet, Armor, Ring, Weapon35
ObstructingRanged Damage Reduced by 15%StandardShield, Staff38
Optimistic+6 Armor, +1 Melee Skill, Ranged Damage Reduced by 3%UniqueAmulet, Armor, Ring, Weapon5
Organic+1 Nature MagicStandardAmulet, Armor, Ring, Staff4
Outlandish+10% Chance to Dodge Ranged Attack, Piercing Damage Reduced by 5%, +4 Ranged SkillUniqueAmulet, Armor, Ring, Weapon50
Outrageous+1 Health Per Hit, +1 to Minimum Damage, +1 Dexterity, +1 Ranged SkillRareRanged11
Palpable+5% Chance to Dodge Melee Attack, Piercing Damage Reduced by 4%, +1 Melee SkillUniqueAmulet, Armor, Ring, Weapon20
Peerless+5% Chance to Block Magic Attacks, +13 Armor, 3% of Damage Reflected to Enemy, +1 Nature Magic, +2% Chance to Block Melee AttackRareAmulet, Armor, Ring, Staff24
Persevering+5% Chance to Block Magic AttacksStandardShield, Spellbook, Staff4
Praised+223 Mana, +3 Health Per Hit, +4 Intelligence, +1 Ranged SkillRareAmulet, Armor, Ring, Weapon74
Predestined+5% Chance to Dodge Melee Attack, +7 Armor, Ranged Damage Reduced by 3%UniqueAmulet, Armor, Ring15
Preeminent+2 to Melee Maximum Damage, +1 Dexterity, +1 Nature Magic, +1 Ranged SkillRareWeapon11
PrevailingMagic Damage Reduced by 5%, +3 Health Per Hit, +17 Armor, Ranged Damage Reduced by 3%RareAmulet, Armor, Ring, Weapon21
Pristine+7 Nature MagicStandardAmulet, Armor, Ring, Staff67
Prized2 Health Stolen Per Hit, +1 Intelligence, +1 Dexterity, Melee Damage Reduced by 10%, +3 Nature MagicRareAmulet, Armor, Ring, Weapon56
Propelling+11 Ranged SkillStandardAmulet, Armor, Ranged, Ring91
Protective+13% Chance to Block Ranged AttackStandardShield25
Pummeling+10% Chance to Dodge Melee Attack, Subtracts 2 from Nature MagicStandardAmulet, Armor, Ring, Weapon34
Radiant+5% Chance to Dodge Ranged Attack, Magic Damage Reduced by 5%, Piercing Damage Reduced by 7%, +13% Chance to Hit EnemyRareMelee56
Ravaging+4 Melee SkillStandardAmulet, Armor, Melee, Ring25
Recoiling+15% Chance to Dodge Ranged AttackStandardShield36
Refined+9 Nature MagicStandardAmulet, Armor, Ring, Staff104
RelentlessPiercing Damage Reduced by 4%, +2 Melee Skill, Melee Damage Reduced by 5%UniqueAmulet, Armor, Ring, Weapon19
Reliant+8% Chance to Block Magic AttacksStandardShield, Spellbook, Staff13
Remarkable1 Health Stolen Per Hit, +1 Combat Magic, Ranged Damage Reduced by 3%, +1 Nature MagicRareAmulet, Armor, Ring, Weapon14
Renowned+2-3 Damage, 2 Health Stolen Per Hit, 3% of Damage Reflected to Enemy, +3% Chance to Hit Enemy with a Melee WeaponRareMelee23
Repellant+6 ArmorStandardAmulet, Armor, Ring2
ResilientPiercing Damage Reduced by 16%StandardArmor39
ResistantPiercing Damage Reduced by 9%StandardArmor13
Respected+1 Strength, +2 Dexterity, 3% of Damage Reflected to Enemy, Melee Damage Reduced by 9%RareAmulet, Armor, Ring, Weapon38
Retreating+10% Chance to Dodge Ranged AttackStandardShield22
Revered+3 Combat Magic, +26 Armor, +2 Melee Skill, +3 Nature Magic, +2 Ranged SkillRareAmulet, Armor, Ring, Weapon65
Rough+3 ArmorStandardAmulet, Armor, Ring1
Rugged+70 ArmorStandardAmulet, Armor, Ring45
Rushing+9 Ranged SkillStandardAmulet, Armor, Ranged, Ring70
RuthlessMagic Damage Reduced by 20%StandardAmulet, Armor, Ring, Spellbook41
Sabotaging+8 Melee SkillStandardAmulet, Armor, Melee, Ring75
Sacred+2 Melee Skill, +6 Dexterity, 3% of Damage Reflected to Enemy, Ranged Damage Reduced by 12%, +1 Ranged SkillRareAmulet, Armor, Ring, Weapon95
Scuffling+2 Combat MagicStandardAmulet, Armor, Ring, Staff11
Secret+9 Armor, +1 Melee Skill, +1 Ranged SkillUniqueAmulet, Armor, Ring, Weapon4
Skirmishing+6 Combat MagicStandardAmulet, Armor, Ring, Staff54
Soaring+5 Ranged SkillStandardAmulet, Armor, Ranged, Ring38
Solemn+10% Chance to Dodge Ranged Attack, Magic Damage Reduced by 7%, +1 Nature MagicUniqueAmulet, Armor, Ring, Weapon35
SolidRanged Damage Reduced by 3%StandardShield, Staff2
Spectacular2 Health Stolen Per Hit, +3 Combat Magic, +2 Melee Skill, 5 Mana Stolen Per Hit, Ranged Damage Reduced by 8%RareAmulet, Armor, Ring, Weapon86
Splendid+1 Combat Magic, +5 Armor, +1 Melee Skill, +1 Ranged SkillUniqueAmulet, Armor, Ring, Weapon9
SplendorousPiercing Damage Reduced by 9%, +4 Melee Skill, +1 Intelligence, Ranged Damage Reduced by 3%, +2% Chance to Block Melee AttackRareAmulet, Armor, Ring, Weapon46
Stately+5% Chance to Dodge Melee Attack, +1 Intelligence, +1 Mana Per Hit, Ranged Damage Reduced by 8%RareAmulet, Armor, Ring, Weapon30
Staunch+5% Chance to Block Melee AttackStandardShield, Staff12
Steadfast+13% Chance to Block Melee AttackStandardShield, Staff41
SternMagic Damage Reduced by 5%StandardAmulet, Armor, Ring, Spellbook6
Strategic+18% Chance to Block Ranged AttackStandardShield52
StringentMagic Damage Reduced by 15%StandardAmulet, Armor, Ring, Spellbook31
Stupendous+23 Mana, Magic Damage Reduced by 5%, +8 Health, Melee Damage Reduced by 5%RareAmulet, Armor, Ring, Weapon12
SublimeMagic Damage Reduced by 6%, +1 Combat Magic, 3% of Damage Reflected to Enemy, +5 Ranged SkillRareAmulet, Armor, Ring, Weapon67
Superior+2 to Maximum Damage, +5% Chance to Dodge Ranged Attack, 1 Health Stolen Per Hit, +6% Chance to Hit Enemy with a Melee Weapon, +1-4 Piercing DamageRareMelee28
Superlative+8-13 Damage, +2 Health Per Hit, +1 Melee Skill, +4% Chance to Hit Enemy with a Melee Weapon, +4-10 Piercing DamageRareMelee37
Supreme+2 Strength, +2 Intelligence, +6% Chance to Hit Enemy with a Melee Weapon, +3-5 Lightning DamageRareMelee45
Sustained+13 ArmorStandardAmulet, Armor, Ring5
Tactile+1 Melee Skill, Melee Damage Reduced by 5%, +5% Chance to Block Melee AttackUniqueAmulet, Armor, Ring, Weapon18
TalismanicRanged Damage Reduced by 8%, +36 Armor, Piercing Damage Reduced by 3%, Melee Damage Reduced by 5%UniqueAmulet, Armor, Ring37
TenaciousPiercing Damage Reduced by 20%StandardArmor58
Terranean+4 Nature MagicStandardAmulet, Armor, Ring, Staff38
Terrestrial+2 Nature MagicStandardAmulet, Armor, Ring, Staff12
ThwartingRanged Damage Reduced by 12%StandardShield, Staff22
Treasured+5% Chance to Dodge Melee Attack, +28 Armor, +1 Melee Skill, +6 Mana Per Hit, +2% Chance to Block Melee AttackRareAmulet, Armor, Ring, Weapon79
TrustedMagic Damage Reduced by 5%, +1 Melee Skill, Melee Damage Reduced by 5%UniqueAmulet, Armor, Ring, Weapon12
Uncommon+1 Strength, +12 Health, +7 Armor, 3% of Damage Reflected to EnemyRareAmulet, Armor, Ring, Weapon14
Uncompromising+16% Chance to Block Melee AttackStandardShield, Staff54
Unequivocal+7 to Maximum Damage, 2 Health Stolen Per Hit, +8% Chance to Block Magic Attacks, +9% Chance to Hit Enemy with a Ranged Weapon, +5% Chance to Inflict a Piercing HitRareRanged62
Unfathomable+2 Strength, +5% Chance to Dodge Melee Attack, 1 Health Stolen Per Hit, +2 Intelligence, 3% of Damage Reflected to EnemyRareAmulet, Armor, Ring, Weapon48
Unparalleled+13% Chance to Block Magic Attacks, Melee Damage Reduced by 11%, +8% Chance to Block Melee AttackRareAmulet, Shield, Staff71
Unsurpassed+3 to Maximum Combat Magic Damage, +3 Combat Magic, +25 Armor, Piercing Damage Reduced by 13%, 6 Mana Stolen Per HitRareAmulet, Armor, Ring, Weapon91
Unwavering+15% Chance to Block Magic AttacksStandardShield, Spellbook, Staff50
Unwearied+13% Chance to Block Magic AttacksStandardShield, Spellbook, Staff36
UnyieldingPiercing Damage Reduced by 13%StandardArmor25
Utmost+2 Strength, +50 Armor, +1 Intelligence, +3 DexterityRareAmulet, Armor, Ring, Weapon72
Valued+47 Health, 1 Mana Stolen Per Hit, +3 Intelligence, +7% Chance to Hit Enemy with a Ranged WeaponRareAmulet, Armor, Ring, Weapon44
Vengeful+5% Chance to Block Ranged Attack, +1 Ranged SkillStandardAmulet, Armor, Ring, Weapon7
Warring+9 Combat MagicStandardAmulet, Armor, Ring, Staff101
Wiley+15% Chance to Dodge Melee AttackStandardShield36
Wondrous+14 Health, +1 Dexterity, +1-4 Piercing Damage, +2% Chance to Inflict a Piercing HitRareRanged13
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Kelson H.
Kelson H.

Kelson is a spud head from out west. He is most happy when holding a milky tea with too much honey and playing a sprawling role playing game or reading a fantasy novel. His video game tastes vary but his main genres are looter shooters, RPGs, and real time strategy games.

Articles: 2271

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