Gameplay Notes – Eschalon: Book III

We wrote this walkthrough using version 1.0 (the retail release) of the game.

Quest walkthroughs only contain information relevant to the quest. For more information about each location, please refer to our Location guides.

The game engine for Book III is nearly identical to the engine used for Book II, and so almost all of the Gameplay Notes for Book II still apply here.

If you put at least 1 point into Unarmed Combat, then you can bash containers and doors with your bare hands without taking any damage.

The Foraging skill is different in Book III than in Book II. Now it only triggers when you’re walking around outside (rather than resting). You’ll find food and water with up to 5 points in the skill. You’ll need 25 points to find the most powerful reagents (Auricflax and Ectoplasm).

The Reveal Map spell is different in Book III than in Book II. Instead of just adding to the Cartography skill, it now shows you the map around your character, with higher ranks of the spell showing more detailed information.

Lightning spells do more damage when it’s raining.

There are six trainers in the game:

You’ll find red ceramic jars while exploring the world. These containers can only be opened by blowing them up using Powder Kegs.

Weapons and armor now have a skill rank requirement along with a skill requirement.

Any container can be used to store your excess equipment.

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Steven Carter
Steven Carter

Starting with cassette tape games on the TRS-80, Steven has been playing, creating, and writing about games for a long, long time. This makes him experienced, not old. Lately, Steven has been focusing on walkthroughs, making sure everybody knows how to solve Towers of Hanoi puzzles.

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