Oceana Lowlands – Eschalon: Book III Location


In this guide we’ll show you everything there is to know about the Oceana Lowlands.


Map

eschalon book 3 map oceanalowlands

Points of Interest

  1. Dying Man
  2. Blocked Pass
  3. Hanging Corpses
  4. Silver Chest
  5. Explosives Hut
  6. Chest
  7. Sign
  8. Coded Door
  9. Barrel
  10. Wizardtorium Rewards

Enemies

Notable Loot

Secrets

  • Secret Area (#10)

Overview

1 – Dying Man

You’ll meet a dying man here. He’ll give you the quest Goblins Afoot.

2 – Blocked Pass

You can re-open this recently blocked pass by using 2-3 Powder Kegs. This will allow you to get into the Lowlands — and more importantly, Macross Point — much more quickly.

3 – Hanging Corpses

You’ll discover a pair of corpses hanging next to the archery targets here. If you loot them, then you’ll find Arrows, Flight Arrows, and Steel Arrows.

4 – Silver Chest

Inside this chest you’ll find the unique axe Red Sunrise.

5 – Explosives Hut

Inside this hut you’ll find three Powder Kegs, plus some Sulfur and Cotton Wicks, which you can use to craft Fused Powder Kegs.

6 – Chest

Inside this chest you’ll find Gildedmoon Pendant 10. You’ll be able to use it in the Moonrise Underground.

7 – Sign

At this spot you’ll see a sign that reads, “The path is open to those who can reveal the way.” This is a clue for the nearby coded door (#8).

If you cast the Reveal Map spell here, then the code will appear on the mini-map in green. If you don’t have the Reveal Map spell, then there are some other ways to get the code. You can take a screenshot at this spot and then adjust the brightness until you can detect the numbers, or you can use a graphics program’s fill tool on the numbers or the background, since they’re slightly different colors. You can also press the tab key. This will cause grid lines to show up on the numbers but not on the ground around them, making them possible to read. The code is random, so you’ll have to work it out each time you play.

8 – Coded Door

This door will grant you access to the Wizardtorium — but only if you can figure out the code to open it. You’ll see a clue for the code at the nearby sign (#8). When you go past the door, you’ll get credit for finding a secret area.

9 – Barrel

Inside this barrel you’ll find Dried Meat, Wild Cabbage, and Yambi Berries.

10 – Wizardtorium Rewards

In this part of the Wizardtorium, if you pull two levers then you’ll receive one of six rewards:

  • If you pull “Improve Thy Self” and “The Way of the Fox” then you’ll gain +2 dexterity.
  • If you pull “Improve Thy Self” and “The Way of the Raven” then you’ll gain +2 intelligence.
  • If you pull “Improve Thy Self” and “The Way of the Ogre” then you’ll gain +2 strength.
  • If you pull “Improve Thy Self” and “The Way of the Owl” then you’ll gain +2 wisdom.

The mage gear is much better than the warrior gear, but we’d still recommend that you take one of the attribute bonuses.

Note: Depending on the version of the game you’re playing, if you choose the attribute side of the Wizardtorium, then you can place Powder Kegs right outside the cells containing the levers you didn’t select, and blowing up the kegs will flip the levers and grant you extra attributes.

$ – Random Treasure Chest

World Exits

North – Macross Point

South – Castle by the Sea

West – Rockhammer

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Steven Carter
Steven Carter

Starting with cassette tape games on the TRS-80, Steven has been playing, creating, and writing about games for a long, long time. This makes him experienced, not old. Lately, Steven has been focusing on walkthroughs, making sure everybody knows how to solve Towers of Hanoi puzzles.

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