Temple of Lathander Level 2 – Eye of the Beholder III

This guide will help you navigate the second level of the Temple of Lathander in Eye of the Beholder III.

Temple of Lathander Level 2 Map

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Area Overview

Enemies

Notable Loot

  • Arrows +3 (#21)
  • Cloak of Protection +4 (#9)
  • Gauntlets of Hill Giant Strength (#21)
  • Shield +4 (#7)
  • Short Sword +4 (#20)
  • Two-Handed Sword +5 “Dhauzimmer” (#25)

1 – Spinners

You’ll get rotated by 180 degrees when you step here.

2 – Cleric Scroll

You’ll find a Cleric Scroll of Cure Serious Wounds on the ground here.

3 – Scroll

On the ground here, you’ll find a Scroll containing a poem about Morning’s Light, which you’ll find later in the level (#26).

4 – Potion

You’ll find a Potion of Healing on the ground here.

5 – Short Sword

You’ll find a cursed Short Sword -4 on the ground here.

6 – Moveable Wall Puzzle

When you step here (#6), a moveable wall will spring up behind you (#6a), blocking the exit. To remove the wall, you’ll need to place objects on the three nearby pressure plates (#6b). Of course, each time you do, a fireball will shoot at you. To avoid the damage, stand a square away from the pressure plates, throw an item at them, and then strafe to the left before the fireball gets to you.

7 – Loot

On the ground here, you’ll find a Cleric Scroll of Raise Dead, a Mage Scroll of Disintegrate, a Potion of Speed, and a Shield +4.

8 – Hidden Buttons

Pressing the hidden button on the northern wall here (#8) will remove the moveable wall to the north (#8a). Pressing the hidden button on the southern wall here will remove the moveable wall to the south (#8b).

9 – Cloak

You’ll find a Cloak of Protection +4 on the ground here.

10 – Plate Mail

You’ll find cursed Plate Mail -4 on the ground here.

11 – Pressure Plates / Lever

Stepping onto either of these pressure plates (#11) will close the door right next to it. To reverse the pressure plates — so they open the doors instead of closing them — you’ll need to pull the lever to the north (#11a).

12 – Hidden Button

Pressing the button on the northern wall here will remove the wall.

13 – Shambling Mounds / Gold Key

Right around here, you’ll encounter three shambling mounds. One of them will drop a Gold Key when it dies.

14 – Wall Censer

Using a Bag of Incense (#16) on the wall censer here will Bless the party.

15 – Statues of Lathander

Touching any of these statues will grant the party a small amount of healing.

16 – Loot / Bags of Incense

On the ground here, you’ll find two Bags of Incense and a Mage Scroll of Stone to Flesh.

17 – Sling

You’ll find a regular Sling on the ground here.

18 – Hidden Button

Pressing the button on the northern wall here will remove the wall to the south.

19 – High Voltage Pressure Plates

Stepping onto any of these three pressure plates will cause Lightning Bolts to shoot at you from the east and west. The easiest way to survive these traps is to just run through them. The traps will only trigger once.

20 – Shelf / Frost Key

You’ll find a Frost Key inside the shelf here. You’ll also find a Short Sword +4 on the ground next to the shelf.

21 – Loot

On the ground here, you’ll find two Arrows +3, Gauntlets of Hill Giant Strength (which will raise a character’s strength to 19), and a Rock.

22 – Blessed Puzzle

If you read the plaque on the wall here, then you’ll see: “Blessed are the pure of heart for they shall find the way.” To the east of this position, you’ll enter a 5×5 section of the level filled with spinners that will rotate you randomly each time you step on them. If you carefully watch your compass (or ASE if you’re using that), then you should be able to make it to the end of the puzzle fairly easily. But the easiest solution is to cast Bless on your party. While Bless is active, the spinners won’t do anything.

23 – Locked Door

You’ll need a Frost Key (#20) to open this door.

24 – Locked Door

You’ll need a Gold Key (#13) to open this door.

25 – Shelf

Inside the shelf here, you’ll find Morning’s Light, an object that doesn’t appear to do anything. But when you pick it up, Lathander will visit you, and he’ll give you the Two-Handed Sword +5 “Dhauzimmer,” a weapon that can destroy undead creatures with a single hit. It’s also the family sword of Delmair Rallyhorn (not that he’ll say anything if he’s in your party).

26 – Cleric Scroll

You’ll find a Cleric Scroll of Cure Critical Wounds on the ground here.

Exits

  1. Stairs down to Level 1.
  2. Stairs.
  3. Stairs.
  4. Stairs up to Level 3.
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Val Hull
Val Hull

Resident role-playing RPG game expert. Knows where trolls and paladins come from. You must fight for your right to gather your party before venturing forth.

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