Fable III

Fable III Preview

Yet another preview of Lionhead Studios’ Fable sequel has materialized from Microsoft’s X10 event, and this time it comes to us from SmashPad: Probably one of the biggest aspects revealed is how Fable III will still take place in the…

Fable III Video Interview

GameInformer has kicked up a nearly ten-minute interview that they conducted with Fable III lead designer Peter Molyneux during the recent Microsoft X10 event.  Topics include the changes they’re making to character progression, why leveling up is like going back…

Fable III Previews

The torrent of Fable III coverage coming out of Microsoft’s X10 event continues with the addition of four more hands-on previews for the RPG-turned-action/adventure sequel. CVG thinks that Fable II was too complex: Fable III is still instantly recognisable as a…

Fable III Media

With previews rolling in, official PR also brings us a screenshot and the first in a series of developer diary videos. View the screenshots over on CVG and enjoy the dev diary, which includes the first public footage of Fable…

Fable III Previews

Another wave of previews has sprung forth from Lionhead’s presentation of Fable III, and the consensus seems to be there’s not much to get pissed off about. Kotaku lists the three big innovations: touch, weapons, and kingly responsibility. “You tell her…

Fable III Previews, Molyneux’s Big Gameplay Changes Revealed

During Microsoft’s X10 event today in San Francisco, Peter Molyneux finally revealed the gameplay changes they’re making to Fable III that will ultimately “piss some fans off” – experience points and health bars are being removed. Supposedly that secures the…

Five Ways Fable III Could Piss You Off

Perplexed by Peter Molyneux’s admission during a recent Gamereactor interview that gamers will be “super pissed off” when he reveals something about Fable III, IGN UK has put together a list of five potential announcements that would do just that.…

Fable III to Upset People

As could be expected, Fable III is getting a headstart on crazy promises and one-liners long before its release. Gamereactor has a video interview with Molyneux, in which he makes the following assertion (courtesy Fragland). There’s some very very big things…

Peter Molyneux Interviews

There are two new interviews with Lionhead Studios’ Peter Molyneux up on the web today, starting with a twelve-minute video interview on Gamereactor about independent game development, how talking about features that haven’t been implemented yet gets him into trouble,…

Will Lionhead Change The RPG?

IncGamers is offering up an editorial that poses the question “Will Lionhead change the RPG?”, based on Peter Molyneux’s claim that they’ll be replacing “one of the central tenets of RPG gaming” in Fable III. Cue the speculation: The most…