Fallout: New Vegas

The Fallout from Fallout 3

Will Ooi, who you might remember for the “Unmasking the Gamers” series of interviews, has penned an article on the reception of Fallout 3, which split the series’ fanbase in two, and its effects on the series, in anticipation of…

Chris Avellone Interviews

We have rounded up a couple of recent interview with Obsidian Entertainment’s creative director and human stretch goal Chris Avellone. The first is a fairly lengthy podcast with the folks at RacketBoy, while the second is a far shorter but…

Chris Avellone Video Interview

Obsidian Entertainment’s Chris Avellone is front and center in a new 15-minute video interview that the folks at the Super Bunnyhop Show conducted during this year’s Dragon Con event. His work on Project Eternity and Wasteland 2, the differences between…

Chris Avellone’s Fallout 4 Wishlist

There’s no official announcement for Fallout 4 yet, but it’s extremely likely it’s in production at Bethesda Game Studios right now, so it’s not surprising that the folks at Machinima asked Fallout veteran Chris Avellone some thoughts on what he…

Fallout Series Ranked by Kotaku

Kotaku’s Patricia Hernandez has decided to write an article wherein she ranks the Fallout series games (not counting spin-offs) first to last, based on her experiences with them.  Perhaps slightly surprisingly, she ranks Fallout 2 as her favorite, but Fallout…

Fallout: New Vegas Cut Content Tidbits

Our friends at Fallout site No Mutants Allowed have received a tip from an unnamed but apparently reliable source about several pieces of cut content from Fallout: New Vegas. The reasons for their removal range from changes in gameplay throughout…

George Ziets Interview

Only a few years ago most of us had no idea who George Ziets was, yet today he’s interviewed by the RPG Codex on a variety of subjects and rightfully so, given he’s made laudable contributions to the RPG landscape…

Chris Avellone Podcast Interview

The folks at Video Game Sophistry have recently talked with Chris Avellone on subjects such as his new “human stretch goal” role in campaigns such as Wasteland 2 and Torment: Tides of Numenera, Project Eternity, South Park: The Stick of…

Metacritic Matters: How Review Scores Hurt Video Games

Using the $1 million Metacritic bonus attached to Fallout: New Vegas’ critical reception as a prime example, Kotaku has analyzed the detrimental effects that tying review scores to video games can have during publisher/developer agreements, with Obsidian Entertainment head Feargus…