Fallout: New Vegas

How Fallout Got the Mormon Faith Right

Kotaku has published a guest editorial from Skip Cameron, explaining how Fallout: New Vegas is one of the few pieces of pop culture that he felt did justice to the Mormon faith. Here’s a snip: I take no offense at…

Feargus Urquhart Interview, Part Two

Rock, Paper, Shotgun has published the second part of their interview with the CEO of Obsidian Entertainment, Feargus Urquhart, which this time deals with Project Eternity, Kickstarter in general and South Park: The Stick of Truth (no new info on…

Feargus Urquhart Interview, Part One

Rock, Paper, Shotgun has published the first part of a meaty conversation they had with Obsidian CEO Feargus Urquhart at DICE. The core of the discussion is the future of RPGs, and Obsidian fans will be pleased to know that…

Josh Sawyer on When Features Die

Josh Sawyer has taken a Formspring question on features getting cut to YouTube to answer it appropriately, and goes over various examples of features that were either implemented smoothly, cut, or generated problems in Icewind Dale II, Neverwinter Nights 2…

Chris Avellone Interview

PC Authority is offering an article-style interview with Obsidian’s chief creative officer Chris Avellone, who’s currently busy wrapping up his work on Wasteland 2 and working on Project Eternity. Here’s a snip: (I far prefer how Journey handled the storytelling,)…