Fallout

Fallout Retrospective

If you’re in the mood for some nostalgia, you may want to check out this PC Gamer retrospective that looks back at Fallout, Interplay’s iconic post nuclear role playing game with its open-ended freedom to fail and its off-beat retro-futuristic…

The Best and Worst Boss Fights in PC Gaming

Boss fights are not a thing exclusive to RPGs, but reading this list of great and awful boss fights brought to us by PC Gamer’s editors, it becomes apparent that RPGs do have some of the most memorable bosses in…

Leonard Boyarsky Interview, Part 3 – Matt Chat

In the third and final installment of his chat with Matt Barton, Leonard Boyarsky talks about his days at Troika Games and all the issues Arcanum, Vampire: Bloodlines, and The Temple of Elemental Evil had to overcome in order to…

Leonard Boyarsky Interview, Part 2 – Matt Chat

The second part of Matt Barton’s Matt Chat with Leonard Boyarsky is up. This insightful video interview covers Fallout’s journey from a Mad Max-styled GURPS game to a uniquely retro-futuristic thing of its own, the impact it had on popularizing…

Leonard Boyarsky Interview, Part 1 – Matt Chat

The latest episode of Matt Barton’s Matt Chat video interview series features Leonard Boyarsky, the veteran game designer who came up with Fallout’s iconic Vault Boy and is currently working at Obsidian Entertainment on the mysterious Project Indiana, together with…

How Brian Fargo Kept InXile Alive

From being the king of cRPGs during his Interplay days, to leading the vanguard of the RPG Renaissance at the helm of inXile, it’s hard to overstate Brian Fargo’s impact on the spreadsheet and story corner of the video games…

How Did Fallout 1 Ever Get Made?

Coinciding with the 20th anniversary of the series, the folks over at PCGamesN have spoken to the masterminds behind the original Fallout about the making of this legendary RPG. As a result, we’re treated to a story of how a…

The Making of Fallout and Fallout 2

Although Black Isle Studios’ original Fallout and Fallout 2 have become forever planted in video game history – as well as our brains’ long-term memory – there are still many interesting stories and anecdotes to be gleaned every time we…