Helldivers 2 Armor Effects

Half the fun of Helldivers 2 (for me, anyway), is deciding on what weapons, stratagems, grenades, and armor I should bring on any given mission. And, in that regard, Helldivers 2 gives you no shortage of options. But, like most things in Helldivers 2, there are quite a few armor effects (or armor passives) available, and so you have quite a few to choose from.

And so, we’ve compiled a list of every armor effect in Helldivers 2 and what armor sets they’re on so you can make your Helldiving as efficient (and well protected) as possible. After all, Super Earth is nothing if not efficient!


All Armor Effects in Helldivers 2

IconNameEffectAvailable
created with gimpDemocracy Protects– 50% chance to not die when taking lethal damage.
– Prevents all damage from bleeding if chest hemorrhages.
Medium
created with gimpElectrical Conduit– Provides 95% resistance to arc damage.Light
Medium
created with gimpEngineering Kit– Further reduces recoil when crouching or prone by 30%.
– Increases initial inventory and holding capacity of grenades by +2.
Light
Medium
Heavy
created with gimpExtra Padding– Provides a higher armor rating.Light
Medium
Heavy
created with gimpFortified– Further reduces recoil when crouching or prone by 30%.
– Provides 50% resistance to explosive damage.
Light
Medium
Heavy
created with gimpMed-Kit– Increases initial inventory and holding capacity of stims by +2.
– Increases stim effect duration by 2.0s.
Light
Medium
Heavy
created with gimpScout– Markers placed on the map will generate radar scans every 2.0 seconds.
– Reduces range at which enemies can detect the wearer by 30%.
Light
Medium
created with gimpServo-Assisted– Increases throwing range by 30%
– Provides +50% limb health.
Light
Medium
Heavy

How to Get Every Armor Effect in Helldivers 2

Below, we’ve collected a list of every Armor Effect in Helldivers 2, and which armors have each, as well as what type of armor each is and where you can get it. It should be noted that, as of now, only regular Armor has any Armor Effects, whereas Helmets and Capes never do and are interchangeable:

Democracy Protects

  • DP-40 Hero of the Federation Armor (Medium) – Helldivers Mobilize Warbond (pg. 5)
  • DP-11 Champion of the People Armor (Medium) – Helldivers Mobilize Warbond (pg. 10)
  • DP-53 Savior of the Free Armor (Medium) – Super Citizen Upgrade
  • TR-9 Cavalier of Democracy Armor (Medium) – Pre-Order Bonus

Electrical Conduit

  • EX-03 Prototype 3 Armor (Medium) – Cutting Edge Warbond (pg. 1)
  • EX-16 Prototype 16 Armor (Medium) – Cutting Edge Warbond (pg. 2)
  • EX-00 Prototype X Armor (Light) – Cutting Edge Warbond (pg. 3)

Engineering Kit

  • CE-67 Titan Armor (Light) – Superstore (150 Super Credits)
  • CE-74 Breaker Armor (Light) – Superstore (250 Super Credits)
  • FS-36 Ravager Armor (Light) – Superstore (250 Super Credits)
  • CE-81 Juggernaut Armor (Medium) – Superstore (250 Super Credits)
  • C-15 Drone Master Armor (Medium) – Superstore (250 Super Credits)
  • CE-64 Grenadier Armor (Heavy) – Superstore (300 Super Credits)
  • CE-35 Trench Engineer Armor (Medium) – Helldivers Mobilize Warbond (pg. 3)
  • CE-27 Ground Breaker Armor (Medium) – Democratic Detonation Warbond (pg. 1)
  • CE-07 Demolition Specialist Armor (Light) – Democratic Detonation Warbond (pg. 2)

Extra Padding

  • B-01 Tactical Armor (Medium) – Standard Issue
  • B-08 Light Gunner Armor (Light) – Superstore (150 Super Credits)
  • CW-9 White Wolf Armor (Medium) – Superstore (300 Super Credits)
  • B-27 Fortified Commando Armor (Heavy) – Superstore (400 Super Credits)
  • TR-7 Ambassador of the Brand Armor (Medium) – Pre-Order Bonus

Fortified

  • FS-11 Executioner Armor (Heavy) – Superstore (150 Super Credits)
  • B-24 Enforcer Armor (Medium) – Superstore (150 Super Credits)
  • FS-38 Eradicator Armor (Light) – Superstore (250 Super Credits)
  • FS-34 Terminator Armor (Medium) – Superstore (400 Super Credits)
  • FS-05 Marksman Armor (Heavy) – Helldivers Mobilize Warbond (pg. 2)
  • FS-23 Battle Master Armor (Heavy) – Helldivers Mobilize Warbond (pg. 6)
  • CW-22 Kodiak Armor (Heavy) – Polar Patriots Warbond (pg. 2)
  • FS-55 Devastator Armor (Heavy) – Democratic Detonation Warbond (pg. 3)

Med-Kit

  • CM-21 Trench Paramedic Armor (Light) – Superstore (250 Super Credits)
  • CM-10 Clinician Armor (Medium) – Superstore (250 Super Credits)
  • CM-17 Butcher Armor (Heavy) – Superstore (250 Super Credits)
  • CM-09 Bonesnapper Armor (Medium) – Helldivers Mobilize Warbond (pg. 4)
  • CM-14 Physician Armor (Medium) – Helldivers Mobilize Warbond (pg. 9)
  • TR-117 Alpha Commander Armor (Medium) – Twitch Drop

Scout

  • SC-34 Infiltrator Armor (Light) – Helldivers Mobilize Warbond (pg. 1)
  • SC-30 Trailblazer Scout Armor (Light) – Helldivers Mobilize Warbond (pg. 7)
  • SA-04 Combat Technician Armor (Medium) – Helldivers Mobilize Warbond (pg. 8)
  • CW-4 Arctic Ranger (Light) – Polar Patriots Warbond (pg. 3)

Servo-Assisted

  • SC-37 Legionnaire Armor (Light) – Superstore (150 Super Credits)
  • FS-61 Dreadnought Armor (Heavy) – Superstore (250 Super Credits)
  • SA-25 Steel Trooper Armor (Medium) – Steeled Veterans Warbond (pg. 1)
  • SA-12 Servo Assisted Armor (Medium) – Steeled Veterans Warbond (pg. 2)
  • SA-32 Dynamo Armor (Heavy) – Steeled Veterans Warbond (pg. 3)
  • CW-36 Winter Warrior Armor (Heavy) – Polar Patriots Warbond (pg. 1)
  • TR-62 Knight Armor (Heavy) – Pre-Order Bonus

And so, with that, you should have everything at your disposal to be as well-protected and sufficiently aided as possible. So, in other words, you’ve got no more excuses not to dive into those nests headfirst. Good luck, and remember, Helldivers Never Die.

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Graves
Graves

Graves is an avid writer, web designer, and gamer, with more ideas than he could hope to achieve in a lifetime. But, armed with a mug of coffee and an overactive imagination, he'll try. When he isn't working on a creative project, he is painting miniatures, reading cheesy sci-fi novels, or making music.

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