Retreat of Souls – Lionheart Walkthrough

This guide gives a walkthrough for a portion of the The Crypt area in Lionheart. As a supplemental aid, the walkthrough includes a map of the area and a map legend.


retreatofsouls

1 – Big Mechanism
2 – Wooden Beams
3 – Mechanisms
4 – Eastern Exit
5 – Secret Room
6 – Crypt with Revenants
7 – Secret Room with Ivory Mace of Divinity
8 – More Mechanisms
9 – Yet Another Mechanism
10 – Secret Room with Mechanism
11 – Room with Three Crypts

Exits:

A. Exit to the Antechamber.
B. Exit to the Mausoleum of Clovis.
C. Exit to the Defiled Vault of Remigius.
D. Exit to the Doomed Plateau.

Walkthrough

1 – Big Mechanism

Once all three wooden beams (#2) go down, you’ll be able to activate the big mechanism. It will lower the beams blocking the eastern exit (#4).


2 – Wooden Beams

Each of the wooden beams is associated with a mechanism (#3). Once you activate a mechanism, its partner beam will go down.


3 – Mechanisms


4 – Eastern Exit

Once the wooden beams blocking the exit go down, you’ll have to battle the Second Guardian.


5 – Secret Room


6 – Crypt with Revenants

Revenants are nasty because they hit hard and have a vampiric attack. They also tend to attack in pairs. Fireball and Exorcism are effective against them, and if you have an AC over 150, they’ll have trouble hitting you.


7 – Secret Room with Ivory Mace of Divinity

The Ivory Mace of Divinity (5-11 crushing damage, 3-9 bonus damage against undead, 3% chance to kill undead outright, +1 to all Divine magic branches) will appear on the ground when you click on the crypt in the room.


8 – More Mechanisms

When you activate the mechanisms, nearby wall segments will go down.


9 – Yet Another Mechanism

When you activate this mechanism, the three crypts in the room will open up, and the nearby illusionary wall will “unlock” (although you’ll still have to detect it). You can open the crypts before activating the mechanism to make things easier.


10 – Secret Room with Mechanism

This mechanism will briefly raise the wooden beams in the room to the south (#11). If you have a ranged attack, you can raise the beams and then open the nearby crypts so you can shoot at the undead creatures the crypts produce without fear of retaliation.


11 – Room with Three Crypts

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Kelson H.
Kelson H.

Kelson is a spud head from out west. He is most happy when holding a milky tea with too much honey and playing a sprawling role playing game or reading a fantasy novel. His video game tastes vary but his main genres are looter shooters, RPGs, and real time strategy games.

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