Age of Conan: Hyborian Adventures Interview

German website Moggers.de has conducted an interview with Funcom’s Jørgen Tharaldsen, quizzing the product director about their single player RPG/MMORPG hybrod, Age of Conan: Hyborian Adventures. Check it out:

Enthralling combat seems to be a major feature in Conan. What else can players expect in terms of roleplaying? What about features like housing, crafting and exploring? How important are such features in Conan?

Combat is at the cornerstone of the experience in Conan, and we have focused a lot on coming up with a great real-time combat system. There will however be a multitude of additional features in the game, and that includes things like player-made houses, guild houses and crafting (once you get further in the game). Exploration and going on adventures is a vital part of the game, and we hope to give you some amazing experiences traveling through Hyboria. We are pulling all the plugs in terms of graphical beauty, world design and the sounds and music which will surround you, so exploring in Conan will hopefully become a journey like you have never seen before in an online RPG.

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