Analyzing 2008

When Gamasutra assigned a bunch of experts to analyze the hits and misses of 2008, a few stories of success and failure emerge. Obviously, one of them is Too Human:

On the other side of the spectrum, the biggest disappointment of 2008 was undoubtedly Too Human. In development for almost 10 years, Too Human was hyped to be one of the defining releases of this console generation.

With such high expectations, it was no surprise that many critics judged the game harshly; the general consensus among gamers was that the game play was highly repetitive and the story fell flat.

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