Asheron’s Call: Throne of Destiny November Letter

Turbine’s official Asheron’s Call: Throne of Destiny website has been updated with a letter from the team for the month of November, bringing us up to speed on how the expansion is coming along. Here’s a bit about the game’s artwork enhancements:

We’ve been spending a lot of time on large palette issues the past week, specifically: What is the best way to convert the texture files we’re getting back from our outsourcers to the new format and integrate them into the Throne of Destiny build tree? Basically, we’re just trying to find a way to do it in batches, so we don’t have to open all 6,000 textures by hand to get it done.

That isn’t as easy as it sounds, due mainly to some legacy code we’re dealing with now. We’ll no doubt have to write a new tool to handle it efficiently; Lodestone, a consultant group that we’re working with on the graphics upgrade, has some clever ideas we’re going to try on for size.

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