Bethesda Softworks Inside the Vault Q&A

The newest Inside the Vault Q&A on Bethesda’s blog talks to the head interface programmer, Erik Deitrick.

What’s your job at Bethesda?
I’m an interface programmer. So I work on menus and minigames.

What other games have you worked on?
I started off at Ubisoft working on Tarzan Untamed for the GameCube, which was a platformer geared to a young audience. I then worked at a failed dot-com making small games for a platform that never made it to market, which is a shame because my head-to-head wackamole would have revolutionized all mole-based games. Then I got hired here at Bethesda and worked on Oblivion, and now Fallout 3.

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