Bethesda Softworks Inside the Vault Q&A

A new Bethesda Softworks “Inside the Vault” Q&A introduces us to quest designer Fred Zeleny.

What’s your job at Bethesda?

I’m a Quest Designer, which means I spend most of my time writing quests, dialogue for characters, and occasionally get to have a hand in systems and mechanics designs. (Designer) is a very vague term, and every company defines it differently. The only part of the job description that every company seems to agree on is that designers have two vital tasks:

1. Making sure the player has an enjoyable experience while playing the game.
2. Disagreeing with other designers about how to do #1.

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