Big Huge Games Acquisition Interview

Gamasutra has posted the results of a quick conversation they had with 38 Studios president Brett Close about the company’s recent acquisition of Big Huge Games (and, therefore, Ascendant).

On the technology side, part of that is Big Huge’s proprietary Mercury Engine — a console engine and toolset “really specific,” according to close, to RPG gameplay — “but it can also be used for other things,” he says.

“It’s actually cross-platform, so we acquired that — as well as their back catalog of IP for things like Rise of Nations, Rise of Legends and the license for Catan — and we are able to utilize that technology in a variety of ways that will support the world of Copernicus.”

“Brian [Reynolds] is obviously incredible and very well known, but people like Ken Rolston and Mark Nelson who have an extensive RPG background with things like Oblivion and Fallout… Those guys, they’re all rockstars,” concludes Close in comments to Gamasutra.

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