BioWare Software Developer Interview

The BioWare Blog is offering a short interview with software developer David Mergele, although I suppose this will interest mostly really big BioWare fans and people who are interested in an industry job, since it mostly covers his day-to-day job and his personal life rather than focusing on the broader videogame landscape. Here’s a sampling anyway:

Can you tell us about one of your proudest moments working in game development?

It really happens on a daily basis. We are always finding new ways to improve on existing systems, and finding unique and interesting ways of removing impediments from the developers daily workflow.

What’s a geeky thing about you?

I track which video game I’m going to play next and I have installed and purchased more games than I will be able to play in my life.

Do you have any advice for those wishing to get into the video game industry?

Keep trying to get your foot in the door. Dependent on your experience, you may need to start at the bottom or the middle, but get in! Until you get in, keep working on your skills and keep your passion for gaming. We really do love hiring gamers with skills. Oh, and if you’re a programmer, then knowing C++ is a must.

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