Borderlands 2 Has Six to Ten Times More Dialogue Than The Original

The shooter-loving half of Borderlands’ rabid fanbase is probably not too happy to hear this, but those of us who appreciate a good story and some light reading in between explosions will be happy to hear that the sequel will have “six to ten times” more dialogue. And that call comes straight from lead writer Anthony Burch, who chatted with Games Radar:

When we asked Burch how important the narrative was in Borderlands 2, he told us that it’s a “huge, huge, huge focus. I haven’t even done the math from how much more dialog there is from the first game to the second, but there’s at least, what, six times more? Ten times more?”

He explained that this was based on player feedback from the first game. Fans applauded the multiplayer, he explained, but felt that the singleplayer was somewhat empty. “There were characters, and there were cool moments, but it wasn’t quite conveyed through dialog or the world itself. A lot of it was coming from the text you read before and after missions,” he said. “So we’ve done a whole lot of work to integrate what you’re doing with the missions into the story, and to have a lot of new characters talk to you, and to have a lot of new characters return.)

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