Camelot Grab Bag Q&A

EA Mythic’s Sanya Thomas has once again posted her weekly Grab Bag Q&A on the Camelot Herald, this time answering questions about the v1.87 patch, weapon damage, and more.

Q: (Insert question here about overcharging.)

A: I agonized over posting this. Charts scare me. They have numbers. The trouble with numbers is that they are generally rounded, one way or the other, and if the chart says 28% and someone gets the result of 27%, there is much drama, even though that’s perfectly acceptable in terms of variance. Also, I have a nice formula for how all this works, but I don’t entirely understand how the nice crafting goddess got the formula in the first place, which makes me hesitate to post it.

But if I am reading everyone’s questions in this week’s round of feedback forms, what most people really want to know is “what is my new chance of blowing up?” Or, as the Goddess puts it, “Kerboom.”

1000 Crafter, 100% Qual Item, 5 Point Overcharge = 10% Kerboom Chance
1000 Crafter, 99% Qual Item, 5 Point Overcharge = 18% Kerboom Chance
1000 Crafter, 98% Qual Item, 5 Point Overcharge = 26% Kerboom Chance
1000 Crafter, 97% Qual Item, 5 Point Overcharge = 28% Kerboom Chance
1000 Crafter, 96% Qual Item, 5 Point Overcharge = 30% Kerboom Chance

1000 Skill, 4 Point Overcharge, 100% Quality = 0% Kerboom Chance

900 Skill, 5 Point Overcharge, 100% Quality = 24% Kerboom Chance
900 Skill, 5 Point Overcharge, 97% Quality = 42% Kerboom Chance
900 Skill, 4 Point Overcharge, 100% Quality = 2% Kerboom Chance

700 Skill, 5 Point Overcharge, 100% Quality = 51% Kerboom Chance
700 Skill, 3 Point Overcharge, 100% Quality = 4% Kerboom Chance

If anyone quotes this chart to me in the future, I shall be very sad. Please don’t make me sad.

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