Camelot Patch Notes

Straight from the Camelot Herald:

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Dark Age of Camelot

Test Version 1.70l Release Notes

May 4, 2004

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NEW THINGS AND BUG FIXES

– Crystal Titan will now grow much larger in size than before. This should give this intimidating creature much more presence in the frontiers.

– Typing “/groundset 0” now moves the height of your ground target back down to the default if it had previously been raised or lowered, in addition to setting your ground target position at your feet.

– Melee damage done by a pet (controlled or otherwise) now reports back to the pet owner on the Attacks/Other channel.

– Damage done to an actively controlled pet now reports back to the pet owner on the Attacks/Other channel.

NEW FRONTIERS NOTES

– New Frontiers will now run under the Shrouded Isles client. Beta testers will need to use their New Frontiers installer in order to access the frontiers zones with the SI client.

– Essence Flare, a stun used by realm guards, will now properly trigger an immunity timer.

– Pets will now accompany their masters on keep-to-keep teleports with the exception of Animist and Theurgist pets.

– We have added additional information to the bounty point, realm point, and experience earning messages to tell where the bonus earnings came from.

– You can no longer drop Trials of Atlantis boats in frontiers regions.

– You can no longer /stick, /face, or /follow keep pieces or towers.

– Right clicking a keep piece no longer targets it.

– Trebuchets, rams, other large siege equipment, and boats now have smaller clickable areas to make it easier to select targets when they are onscreen.

– You are no longer restricted to only the “Shrouded Isles” Interface Skin when in New Frontiers zones. Please note that many custom skins may not display the New Frontiers windows correctly, and you should switch to a prebuilt skin in order to use these new windows.

– You can now open the “/realmwar” map from anywhere ingame.

– You can now open the Realm War map with a button on your Stats Group window.

Realm Abilities

– Juggernaut now causes the target pet to grow in size as the pet’s level increases.

– Archetype realm abilities (Stoicism, Volley, Tireless) are no longer stripped when doing a realm ability respec.

– All characters of the appropriate classes are checked and given Volley, Stoicism, and Tireless again upon logging in.

– The Charge realm ability now works correctly. Also, this ability now has delve information.

– Reflex Attack now works against all attacks, not just ones from the defender’s forward arc.

– Fixed the delve information for Mastery of Concentration.

Siege Changes

– We have reduced ballista/palintone damage vs. players and realm enemy monsters.

– Catapult damage vs. players and realm enemy monsters has been increased.

– Boiling oil damage vs. other siege equipment has been reduced.

– Damage from siege ammunition impact should now hit any eligible target within the ammo’s damage radius.

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