Camelot Patch Notes

Straight from the Camelot Herald:

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Dark Age of Camelot
Version 1.70al Release Notes
June 29, 2004

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NEW THINGS AND BUG FIXES

– Pet related spell effects are now displayed to the pet’s owner if the owner’s spell effect filter is set to self. Group members’ pets’ spell effects are now displayed if the player’s spell effect filter is set to group.

– (SI Client) You can no longer board the boat to Atlantis if you are not using the Trials of Atlantis client.

NEW FRONTIERS NOTES

– Towers are now made of material that is half as strong as a keep of the equivalent level. For example, a level 10 tower’s material is comparable to the material of a level 5 keep.

– Killing guards no longer triggers flames to appear on the realmwar map. However, killing guards will still announce to the guild who owns the keep.

– On the realmwar maps, towers will only trigger flames to appear if the tower walls or doors are attacked. Note that killing tower guards will not trigger the flames to appear on the realmwar map. When a realm owns more than 5 keeps, the flames will only trigger after the tower has lost some health. A greatly overextended realm will trigger at a lower health.

– Players can no longer cast on other players above water from underwater, and vice versa.

– Pool and keep take experience rewards now display correctly on the character sheet to players when received.

– When riding a ram and selecting move with a door targeted, the ram will now move in a direct line to that door (if you are within 2048 units of the door).

– There is now a much greater chance of missing targets which are riding rams and below you.

– Rams now attempt to move back out of obstacles towards their controller when he is forcibly removed by running into them.

Battlegrounds

– Siegemasters have been temporarily removed (again) from the following battlegrounds: Proving Grounds (1-4), The Lions Den (5-9), The Hills of Claret (10-14), Killaloe (15-19), Thidranki (20-24), Braemar (25-29), and Wilton (30-34).

Tradeskills

– The material skill levels required for creating Diminutive Siege Apparatus recipes have been reduced to 600. Please note that the term “material skill” refers to the following: gemcutting, herbcraft, leatherworking, woodworking, and metalworking.

Albion Quests

– Departed Fellowship – Step 8 and 9 – Players should carefully read Sir Tilian’s speech on step 8 and their quest journal on step 9. The location of the spirit players need to find has changed and both Sir Tilian and the quest journal have been updated to reflect this change. Cadwallen’s sacrificial dagger will let you know when you are in the correct place.

Monsters

– The skeletons outside of Dun Scathaig are now able to be attacked.

CAMELOT CLASSIC WORLD NOTES

Albion Quests

– (Pendragon Only) The new quest starting with Trevian in Avalon Marsh has been enabled. Players can now speak with Trevian to initiate the quest.

Midgard Quests

– (Pendragon Only) The new quest starting with Reyer in Gna Faste has been enabled. Players can now speak with Reyer to initiate the quest.

Hibernia Quests

– (Pendragon Only) The new quest starting with Naois in Connacht has been enabled. Players can now speak with Naois to initiate the quest.

Item Notes

– The Large Stone Mace (Hibernia) now has a bonus to Strength instead of Empathy.

TRIALS OF ATLANTIS WORLD NOTES

Artifacts and Researchers

– Crocodile’s Tooth Dagger (Hibernia) – The quest journal for Rangers and Nightshades has been fixed so that it gives them the correct options for activating the Crocodile’s Tooth. These classes should simply click on Sage Davin or Sage Miodac to have their journal entry updated with the correct options – bladed or piercing.

Item Notes

– The Belt of the Sun now only summons weapons that the user’s class can use.

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