Classic RPG Pax Prime Panel Audio Recording

The folks at Larian Studios have recorded the audio of the “Classic RPGs Forever” panel from PAX Prime and published it on its YouTube channel and in one of their Divinity: Original Sin II Kickstarter updates. Considering the panel includes insight from Harebrained Schemes’ Mitch Gitelman, inXile Entertainment’s Adam Heine, DoubleBear Productions’ Annie VanderMeer Mitsoda, Obsidian Entertainment’s Josh Sawyer and Larian Studios’ Swen Vincke on topics such as the definition of RPG, player agency, how to correctly communicate ideas to players (and why ultimately Larian decided to call Divinity: Original Sin “the modern Baldur’s Gate 2” even though they don’t agree with the definition), and more, I thought it was worth its own newspost:

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