Code of the Savage Update #21 – Children of Eterin

This month’s development update for Code of the Savage, Geoff Jones’ Ultima-inspired old-school RPG, starts with a general progress report that lists all the recent fixes and improvements. It then introduces us to Children of Eterin – a fire-loving doomsday cult you’ll be able to encounter while playing the game. Have a look:

Progress

I’ve been mostly working on world content but also got in some bug fixes and improvements. For example, NPC dialogue now shows a different color for character speech and narration. It was actually quite a lot of work to get this all ironed out…

  • Fixed misaligned NPC sprites when they are idle
  • Foliage types now tied to biomes automatically
  • Added new foliage types to desert and pine biomes
  • Amanita muscaria mushrooms now spawn randomly around pine trees
  • Fixed game crash on save
  • Fixed crash on spell casting
  • Updated barrel sprites
  • Colored text for NPC speech

I’ll continue to work on adding world content in the coming month.

Children of Eterin

The Children of Eterin are a doomsday cult led by the self-proclaimed prophet, Caleb. They reside in a small self-sufficient commune in the thick southern pine forests.

The doctrine of the cult aligns in many ways to the mainstream Order of Leysar. However, followers of the cult believe that the god Eterin was right when he intended to purge the world through fire. They believe that all who follow Leysar will perish in an imminent cataclysm of fire. On this day of reckoning, they will join Eterin and ascend as gods.

Followers of Caleb enter the cult by utterly devoting their lives to him. They are considered to have been reborn into the cult, given new names and refer to Caleb as “Father”. In turn, Caleb refers to his followers as his children.

It is rumored that Caleb was an enforcer in the Order of Leysar during the height of its power; Thus along with his impressive powers of persuasion, he may possess powerful magic. Caleb claims to have a direct line of communication with Eterin. He claims to commune with Eterin in a room under his house inside the compound where no other members are permitted entry… What will you discover?

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Val Hull
Val Hull

Resident role-playing RPG game expert. Knows where trolls and paladins come from. You must fight for your right to gather your party before venturing forth.

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