Dark Souls II Patch v1.07 Coming on Monday, Changelog

From Software and Namco Bandai have released the changelog for patch v1.07 and dated it. The patch is going to come out on Monday August 25th and, aside from the data for the upcoming DLC, Crown of the Old Iron King, is going to also include a small number of balance changes. Most of them look okay to me, though I fail to understand the need for a further nerf to miracles, and hope it’s a mistranslation:

The following fixes, changes, and refinements are included in the update: ‘¢ Undead Crypt: Fixed the bell not ringing if you continuously attack the bell that appears after Ledia’s shaman appears.

Adjustments that will be made with Calibrations 1.10 (all following changes):

‘¢ Balanced fatal blows done on other players in online multiplayer

‘¢ Spell parry time and area of effect has been raised:
o Cleric’s Parma
o Cleric’s Small Shield
o Cursed Bone Shield
o Spirit Tree Shield
o Golden Wing Shield
o Shield of the Insolent
o Grand Spirit Tree Shield

‘¢ Spell parry time has been raised:
o King’s Mirror

‘¢ Lowered damage caused by the following weapons:
o Defender’s Shield
o Havel’s Greatshield
o Gyrm Greatshield
o Dragonrider Greatshield

‘¢ Lowered defense of:
o Gyrm Helm
o Gyrm Warrior Helm
o Gyrm Warrior Greathelm
o Smelter Demon Helm
o Velstadt’s Helm
o Black Witch Robe

‘¢ Raised effect of:
o Stone Ring

‘¢ Changed so the effect does not apply to spells:
o Red Tearstone Ring

‘¢ Raised defense against enemies in offline play only (multiplayer not affected)
o Ring of Steel Protection

‘¢ Lowered effect of:
o Clear Bluestone Ring +2

‘¢ Raised casting time and lowered strength of:
o Soul Spear

‘¢ Raised casting time, lowered strength, raised required magic slots, and raised usage count for:
o Crystal Soul Spear

‘¢ Lowered effectiveness of:
o Strong Magic Shield

‘¢ Lowered damage of:
o Soul Geyser
o Soul Shower
o Lightning Spear
o Great Lightning Spear
o Sunlight Spear
o Emit Force
o Blinding Bolt
o Heavenly Thunder
o Fire Whip
o Affinity
o Scraps of Life
o Resonant Soul
o Great Resonant Soul

‘¢ Spells (Sacred Oath) and (Bountiful Sunlight)
o Casting this on one’s self will now diffuse all support effects
o Having it cast by someone else will not diffuse other support effects
o Casting spells on yourself to create other support effects after having these used will diffuse the effect of the above spells
(players cannot use the effects of these spells in conjunction with other effects from spells they cast on themselves)

‘¢ Spells (Numbness) and (Resonant Flesh)
o Casting this on one’s self will now diffuse all support effects
o Casting spells on yourself to create other support effects after having these used will diffuse the effect of the above spells
(players cannot use the effects of these spells in conjunction with other effects from spells they cast on themselves)

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