David Gaider Wants Dragon Age: Origins Out… Now

Destructoid brings us a few more samplings of their conversation with Dragon Age: Origins lead writer David Gaider during GenCon, and the topic this time around is the game’s long gestation period.

When I mentioned the delay to Gaider, he looked up at the dingy ceiling of the Indianapolis Convention Center and said, (God help me if we don’t get this game out.) He resumed looking at me. (It’s like having this three-year-old baby still inside. The mother is like, ‘˜oh my God, why am I still carrying this?’)

Gaider has been working on Origins for over six years, so you can understand his faux-frustration. The writing for the core game is finished, though. Now Gaider and the other writers are busy writing for the downloadable content.

(I’ve been working on it for over six years now,) Gaider said. (I mean, at this point, the writers — we’re off of it right now — there’s a point where the writing’s done, you’ve got to lick it down so they can do translations. So, we’ve been working on the PRC — the post-release content. So that’s what we were doing, but, even so, we were working on it for a good six years and we’re just ready for it to go out.

Gaider hopes reviewers will see the title as a labor of love and identify the scope.

(It’ll be in the playing of the game that most people will realize the scope of it and how good it is. I think that when the reviewers finally get a hold of it,) he added. (I think that’s the main thing they’ll realize: exactly what we were working on and how this has been a labor of love, and I think it will come across.)

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