- Aion Classic
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- Arcanum: Of Steamworks & Magick Obscura
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- Baldur's Gate III
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- Beyond Divinity
- BioShock
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- Curse of the Azure Bonds
- Cyberpunk 2077
- Dead by Daylight
- Death's Door
- Demon Stone
- Deus Ex
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- Diablo
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- Divine Divinity
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- Eschalon: Book II
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- Fable II
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- Fable: The Lost Chapters
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- Witcher 3: Wild Hunt
- Wizards & Warriors
- World of Warcraft
Dead Island Reviews
A handful more reviews for Deep Silver Techland’s zombie-filled FPS/RPG hybrid Dead Island are in, rounded up by us for your perusal, and seemingly in line with the impressions the title has garnered so far.
Team Havok, 6.8/10.
Dead Island was a clever release. One of the first games of the fall it meant idiots like me went out a bought it when I should’ve bitten the bullet and bought Deus Ex 2 weeks prior. Gears is out now and I fear I may never find out what happens in the mega plot that is Dead Island, destined to sit on my shelf for the next six months.
Bits’n’Bytes Gaming, “Recommended”.
Dead Island proves to be an incredibly entertaining title full of gorgeous scenery and intense action. While it treats some zombie-outbreak tropes with a tongue-in-cheek mentality, like a lack of any rhyme or reason to why the dead have suddenly begun to reanimate for much of the game, it instead succumbs to other equally common complaints with the genre, like many survivors wanting to stay alone in their shelters instead of joining the larger group and some facepalm moments in mission design. However, it provides a large open playground, and offers a world that I look forward to revisiting again and again, much more than Borderlands ever did (kicking a zombie to the bottom of a swimming pool and watching it drown because it’s too stupid to hold its breath underwater and too slow to get back up quickly never gets old!). Despite a rocky start on the PC with the wrong version being released, reports of some questionable developer attitudes, and a multiplayer system that I’ve learned to avoid, the single-player campaign is well worth a visit to the island of Banoi.
FEARnet, scoreless.
However, the biggest sin simply comes from the game’s tone. Where the aforementioned trailer promised a bleak, emotional tone, the game itself feels like your typical zombie game. True, there are hints at loss of life and humanity (early on you stumble across a man knee-deep in the blood of his family, as well as a knowing wink to the trailer’s doomed clan), but the overall feel is woefully typical of the genre.
Which is the issue with Dead Island as a whole: it’s not necessarily a bad game, and its addictive charms can certainly shine through (why else would I spend hours opening hundreds of pieces of luggage?), but it does literally nothing to set itself apart. It’s woefully, unfortunately typical, and that’s not enough to excite me anymore.
Daily Dead, 4/5.
Until then, your enjoyment of Dead Island ultimately depends on your love of zombies. If you’re a hardcore gamer, with no allegiance to the living dead, this may be fun for a bit, but you’ll find yourself getting bored. If you love zombie films, you’re going to see this as a zombie survival simulator and have countless hours of fun with your friends.