Deep Down Preview

There’s a quick preview of Deep Down ready for your consumption over at the Official PlayStation Magazine website, and while I’m pleased to see that it’s a hands-on impressions piece, there are only five total paragraphs to read through. Here’s two of them:

Now, dungeon-crawlers are usually pretty dark, because, well, you’re in a dungeon. But in Deep Down, the advanced lighting effects are the real star. You see the wonderful particle effects as you enter each procedurally generated level by standing on a stone circle that crackles with magical blue-white sparks. Enchanted items you pick up along the way boast this bluish hue, too. Floors will also occasionally give way, sending you tumbling through soupy air full of dust specks.

The actual monster-scrapping is equally pretty. Large ogre-like beasts roam the dungeons, often in packs. Once you get the hang of lancing them with your pike, using L2 to aim and R2 to lunge, making defensive jabs with R1, they go down easy enough. Of course, slaughtering pig-faced beasties is one thing offing a 60-foot fire serpent is an altogether sterner test. Thankfully, you can unleash spells, plus a Spin Dash move to prevent your armoured hero from immediately getting barbecued.

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