Depths of Peril v1.004 Beta Patch Released

Soldak Entertainment has released a new v1.004 beta patch for Depths of Peril, which fixes another handful of relatively minor bugs in the strategy/RPG hybrid. The fixes:

– fixed a crash in getEntitiesInRange
– fixed a bug that allows most projectiles to get an extra critical hit bonus
– fixed guard level display in higher difficulty levels
– fixed guard information in higher difficulty levels not using difficulty mults for health, defense, and armor
– fixed item highlight description sometimes going off screen
– no longer show ground items when toggle is on if fullscreen menu is up
– added an extra check to make sure covenant never thinks it is at war with itself
– fixed a problem when fullscreen call happens during main ui loop and breaks ordered menu list
– added very hard covenant aggression difficulty level
made lightning explosion sound effect quieter
– fixed plaguebringer poison cloud after death not doing damage
– made higher world difficulty levels a bit harder
potential recruits now save their skills and equipment correctly
– increased damage per strength for rogue a bit
– increased attack per dexterity for rogue a bit
– AI no longer values a raid agreement if you already have one with them
– fixed relation dropping to 0 if you offer a raid agreement with a covenant already raiding
– fixed a problem where a character’s gates would get lost when winning/losing a game and changing difficulty levels

Share this article:

Leave a Reply

Your email address will not be published. Required fields are marked *