Deus Ex Retrospective

GameTap has published a new retrospective article that takes a closer look at Ion Storm’s classic sci-fi FPS/RPG hybrid, Deus Ex.

The world created by Deus Ex was a memorable one. It was oddly prescient, though not for supposing a terrorist attack on a New York City landmark (remember that the World Trade Center had already been bombed in 1993 and the Statue of Liberty had been destroyed in Planet of the Apes in 1968). Instead, it was prescient for suggesting a dramatically shifted political landscape in the aftermath of the attack. This was the starting point for wide-ranging flights of dystopian fancy, which tied together diverse plots and machinations. By the time you saved or doomed the world, depending on your choice of ending, you had dealt with every conspiracy theory in the book: black helicopters, the Illuminati, Area 51, Majestic 12, and so on. Deus Ex was nothing if not generous. Along the way were memorable characters like your cohorts and eventual rivals at UNATCO, your brother Paul, the snake-like Walter Simons, Tracer Tong, and of course, Bob Page.

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