Diablo III Console Podcast Interview

There’s an interview with Blizzard senior level designer Matthew Berger over at Video Game Sophistry, which focuses on the console version of Diablo III. The interview starts at 51:32, and touches on subjects such as the audience the port is aimed at, the challenges the team faced in porting the title, the new inventory interface, the altered pacing of the combat, why they dropped the online requirement and the auction house and more.

Share this article:
WorstUsernameEver
WorstUsernameEver
Articles: 7470

Leave a Reply

Your email address will not be published. Required fields are marked *