Din’s Curse v1.004 Patch Released, New UI Screenshots

Soldak’s v1.004 patch for Din’s Curse is now official, and to celebrate the company has released a selection of screenshots showing off the UI improvements they’ve made over the last couple of versions. Here are the latest patch notes, too:

‘¢ fixed a texture animation issue when have 2 textures
‘¢ added some more info when ChangeDisplaySettings fails
‘¢ logfile now defaults to on
‘¢ fixed some of the war against town text (fab)
‘¢ fixed highlighting minimap dots in perspective view mode (Roswitha)
‘¢ fixed scroll bars on world map (Caal)
‘¢ drop down for languages no longer will pick up English twice if zipped and loose files
‘¢ fixed changing a graphics option that resets the graphics, forgets the current gamma setting
‘¢ no longer turn towards clicked on enemies when dead (Roswitha)
‘¢ added alpha to teleport stone icon (Godot)
‘¢ moved view variables into user vars
‘¢ now monsters with quests are not solid so they don’t trap you places (kaeldragor)
‘¢ a little bit more UI improvement
‘¢ improved a few effects

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