Divine Divinity Remastering Update

The developer in charge of the remastered version of Divine Divinity has paid a visit to the official forums in order to point out two major changes we can expect and to request more feedback as the project ramps up.

Thanks for the feedback so far everyone! I’m your friendly neighbourhood remasterer, and I have a couple of questions and remarks about the suggestions you guys (and girls) have made:

– I can happily inform you that resolutions are no longer limited: you can play the game on any resolution that your video card supports, and I must say that it looks freakin’ awesome!

– A number of skills have already been fixed or rebalanced, and some tooltips have been made a little clearer (for example, the tooltip for damage on the stats screen now shows a more elaborate breakdown of everything that contributes to your damage).

Please keep those suggestions and bugreports coming in!

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