Divinity: Dragon Commander Reviews

In case you are looking for a few more reviews for Larian’s latest title, Divinity: Dragon Commander, then you need to look no further, as we’ve rounded up the most recent ones in this newspost.

Destructoid, 7.5/10.

Divinity: Dragon Commander is a prime example of a game being bigger than the sum of its parts. The RTS elements are a bit rough, but at least it’s possible to control a dragon with a freaking jetpack to blow stuff up, while the boardgame-esque territory map requires players to think of the big picture. Talking to the colorful cast of NPCs aboard the Raven in between turns in single-player was easily one of my favorite non-dragon parts of the game and really highlights the writing and wit that the Divinity series has come to be known for. The tutorial needs a lot of work and the game isn’t very friendly to colorblind players, but Divinity: Dragon Commander will certainly unleash the dragon strategist in all of us.

GameFront, 67/100.

Sit through enough of these diplomatic sessions, and you may realize that you look forward to them more than the core strategy gameplay. Divinity: Dragon Commander oddly finds its comfort zone when it’s focused on interpersonal relationships rather than on sweeping tales of high adventure, and that’s bad news for players looking for anything resembling a truly challenging strategy experience on the battlefield. Divinity: Dragon Commander can be fun despite that important caveat, but it’s a relaxed brand of fun that’ll appeal more to the RPG crowd than to the fast-fingered masters of StarCraft II or Total War. Divinity? Nah, it doesn’t even reach Cloud Nine. But Larian’s strange concoction of multiple genres allow its dragons to get off the ground, and for long enough to make the trip a memorable one.

GameReactor, 7/10.

After a slow start Divinity: Dragon Commander grew on me. It may not be the best in the class in any one category – gameplay, graphics, audio, setting or story, but when everything is put together it works. Combat is somewhat monotonous and slightly boring, but the option of flying around on a dragon is amazing. The world map isn’t very exciting, but the strategy cards and the political game adds variation and excitement. Divinity: Dragon Commander borrows shamelessly from others, but manages to add enough unique elements that we’ll let it pass. The humour borders on silly, but some of you will like it. The singleplayer on its own is entertaining enough to warrant a closer look, and then there is multiplayer on top which makes for an appealing package. It may not be the best game out there, but it certainly entertains, and sometimes fun is all I want.

GameSpot, 8.0/10.

Divinity: Dragon Commander is a gem. The flaws are overshadowed by the role playing, the politics, the humor, and of course, the dragon in a jetpack. You may not have ever dreamed of a grand strategy game in which the generals are steampunk dragons, and you can marry a skeleton. Thankfully, someone at Larian did, and the end result is a lot of fun.

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