Dragonshard Community Update #6

Atari’s Shane DeFreest has sent us over a sixth community update for Dragonshard, which once again includes two new screenshots and another brief Q&A. This time, the screenshots depict another Umbragen battle and an attack against some Shard Golems.

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Q: How much involvement does the creator of Eberron, Keith Baker have in the development of Dragonshard?

A: Keith Baker has provided us with our initial story line and some main characters, as well as the world of Eberron as the foundation for the world we move in. So captains like the Warforged and Artificers are direct from his world of Eberron.

Q: Are all the D&D classes available in Dragonshard?

A: Most of them are represented with captains and soldiers, yes. I think the only one that didn’t manage to get in as a player character was the bard class. And that is mostly because a bard is an “all-in-one” character in D&D that performs all sorts of roles. In an RTS, where units need to have solid roles and counters in order for combat outcomes to be clear, a unit that is “jack-of-all-trades” doesn’t really fit in. There are NPC bards, however, so we still managed to get them in the game.

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