Dragonshard v1.1.4 Patch Released

Even though Dragonshard is just making it to store shelves, Atari and Liquid Entertainment have released an official v1.1.4 patch for the RTS/RPG hybrid that addresses bugs and tweaks a few gameplay items. The full list of changes to follow:

– A few multiplayer desynch issues were fixed.

– A couple of multiplayer connection issues were fixed.

– Many interface tweaks and fixes were made.

– Fix for units getting stuck when trying to move.

– Cheat death no longer gives experience if the unit does not die.

– Charm and disintegrate spells now work on an entire squad.

– Fixed a lockup with Kael using Vorpal Dagger on a hydra.

– The Immolation for the Phoenix now properly shuts off after spell energy is exhausted.

– Warforged Titan health reserve jumps to 85% (rather than 50%) when they get disabled.

– Fixed some issues with purchasing artifacts at the Campaign Reward Screen.

– Fixed miscellaneous population bugs.

– Fixed bug with units being knocked out of the Gelatinous Cube and immediately dying.

– Fixed bug with saving skirmish games using alternate win modes.

– Improved functionality of the Wartorn Felldrake, especially with its Ram ability.

– Improved functionality of the Cryohydra and Pyrohydra, making them much more deadly.

– Fixed issue with lack of visibility in the Underworld when in Spectator mode.

– Improved timing for cinematic dialogue.

– Improved the balance of the missions.

– Added a timer bar for summoned units such as the Minotaur.

Share this article:

Leave a Reply

Your email address will not be published. Required fields are marked *