Dual Dungeon Siege Interviews

HomeLan Fed had the chance to conduct interviews with several developers of two different Dungeon Siege modifications. The first interview is with Damian, project leader of the Shadows of Winter mod. An excerpt:


    Q: Can you describe the storyline for the new adventure?

    A: Shadows of Winter takes place in the Kingdom of Elurn. Fifteen years before the start of the story the High King was slain in battle without an heir. A new King was chosen, but a rift form between the nobles of the land and a civil war began. At the start of the game the civil war has been raging for twelve years. Duke Ghen, leader of the rebellious armies has taken over much of the southern Kingdom, and is working his way north. The main character is the son/daughter of the Lord of Ilgarin, and their childhood home, Ilgarin Keep, is under siege at the start of the game.

And the second interview is with several members of the Elemental team. Once again, an excerpt:


    Q: Will there be any new creatures or items in Elemental?

    A: Yeap. At last count, 55 new monster models, 120 new weapon models, 80 new armor models, 350+ unique and set item textures, new nodes and node textures, all new animations, three entirely new player models and races (tiger, mantis, human), a completely rebuilt pcontent system, a hybrid skill system like diablo 2s which uses 10 different skill trees (8 per char) which a character can specialize and level in. A totally new gui not simply new textures but one which works like d2s, with left and right mouse buttons bound to hotkeyed skills, skill trees hotkeyed to function keys. Then there is the covenant system and the Archon Forge for the mantis and Securechar. There’s a lot more but I’m exhausted just talking about this.

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