Dungeon Siege II Interview

FileFront has conducted a two-page interview with Gas Powered Games’ Kevin Lambert, in which the lead designer answers general questions about their upcoming Dungeon Siege sequel. Check it out:

Q: In the original Dungeon Siege, party AI was such that the game sometimes felt as though the player wasn’t really needed, and the game could just play itself. Will this change in Dungeon Siege 2?

A: Absolutely. I feel like one of our best decisions with DS2 was to make the party more dependant on the player’s action. Players will have full control over a single character and that character will not act without receiving commands from the player. The rest of the party can be set to one of a few simple behavior settings so players can also maintain lateral control over the rest of the party at all times.

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